I was wrong

AtlantaMarty

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Last night, I made a thread about how the stability should be improved for England. I was wrong, it needs to be massively improved for conquest.

I just played a Venice game where conquering Constantinople, Malvasia, and Patras caused my stabilty to go down by 25 points in 3 turns and cause me to collapse to core.

I love this mod a lot, but the stability penalties for conquests make any UHVs that involve conquering more than a city or two very difficult.

Maybe adding 2 temporary stability points that last for 10 turns for each city you conquer?
 
Last night, I made a thread about how the stability should be improved for England. I was wrong, it needs to be massively improved for conquest.

I just played a Venice game where conquering Constantinople, Malvasia, and Patras caused my stabilty to go down by 25 points in 3 turns and cause me to collapse to core.

I love this mod a lot, but the stability penalties for conquests make any UHVs that involve conquering more than a city or two very difficult.

Maybe adding 2 temporary stability points that last for 10 turns for each city you conquer?
It's intentionally hard to keep newly conquered cities if they are outside of your historical area.
It's possible, but you have to be careful with it. In most cases not getting many cities at once.
 
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