Don't you just love when you get a new Painting, and suddenly about fifteen civilizations all want you to sell it to them? And so I have to keep refusing requests over and over. I really wish you could choose if you want to allow something for trade or not (strategic resources too! I'm only getting 2 niter per turn, I'm not selling it to you!), I feel that'd be really helpful with the flow of the game.
Yes, I'd like to have an option to put a virtual sign on my virtual door: "Bugger off unless you have luxuries for sale that I don't have". AI comments on my life should stay, I'm afraid, for the sake of immersions. I do want to hear from other leaders, from time to time, how magnificent I am in protecting my shores, for example
At this point, I'd really like this as a hotfix. The "omit X" may sound appealing, but if you need to do that with all your luxes, all your strategics, all your artefacts, all your great works, all your relics ...
Maybe just a general for categories? Like you could have trade options, and you toggle for each, such as "Great Works of Writing", "Great Works of Art", "Strategic Resources", etc.
I'm literally getting like 5 to 6 requests every turn for David.
On the other hand, everything has a price. Instead of simply blocking an AI from all trades, how about having the ability to set a minimum price per trade item type? In a culture game, I might want to keep David, but for 70 GPT, I might let one piece of art go...
While its nice to get an offer from the AI, the rapid fire offers you receive upon acquiring a new strategic resource of great work isn't a lot of fun to deal with repeatedly. If forced to choose between no fix and a blunt "No offers from AI", I'd choose the latter.
On the other hand, everything has a price. Instead of simply blocking an AI from all trades, how about having the ability to set a minimum price per trade item type? In a culture game, I might want to keep David, but for 70 GPT, I might let one piece of art go...
This is pretty much what I've been asking for for ages. Every game item already has a programmed default value, if I'm not mistaken. Simply put, what they should add is a sanity check that cancels AI offer if they will give you less than, say, 50 % of default value. They can be quite certain, that human players will not accept such an offer, and if human player is desperate for cash, they will approach AI to hear their offer themselves.
Or at least some indication of which piece of art is in a themed museum. I get 20 pieces of art, some I want to trade but some are themed and I can't remember there on the trade screen which ones are which.
Side note - what does it mean on the trade screen if one of their resources has a little exclamation point on it?
It bugs me when every civ in the game comes by to make on offer on a particular strategic resource and I have to pass on each offer individually because I'm saving it to upgrade my units or whatever.
No reason to avoid having an "omit all" box at the top of the other options. This way you could selectively enable specific things quickly if you don't want to deal with others.
Civ 6 could, in principle, match good UI practices from 15 years ago. It hasn't yet, but it's not impossible in theory.
It bugs me when every civ in the game comes by to make on offer on a particular strategic resource and I have to pass on each offer individually because I'm saving it to upgrade my units or whatever.
What, you don't like building your first niter mine only to instantly get a bunch of offers from everyone trying to buy your 2 niter?
Trading could definitely be improved. Heck, if I'm going to get multiple offers for the exact same piece of writing I just popped at least put them all on one screen instead of bringing up every single leader one at a time.
No reason to avoid having an "omit all" box at the top of the other options. This way you could selectively enable specific things quickly if you don't want to deal with others.
Civ 6 could, in principle, match good UI practices from 15 years ago. It hasn't yet, but it's not impossible in theory.
Another super annoying thing that's happening to me, is a computer player offers me a trade one-for-one great works, like a great work of writing for one of mine. Okay and I'm sort of weird, but there are some books and authors I like better, and some paintings I prefer, so if I get offered one for something I don't care about, sure I'll switch with you.
Oh but then later they keep wanting to trade back! I don't understand what the point is, and as far as I know you can't even theme great works of writing? Please just leave me alone!
At this point, all I want for trade window fixes is the end of the AI’s initial offer of one gold for anything and everything. So tacky.
I agree that it is annoying that certain Great Works (for me, the AI loves sculptures for some reason) and strategic resources are always in demand, but I also see it as a strategic window into how the other civs are doing, and what general strategy they are taking. If the trade block is optional, I am all for it, seeing as the AI already has it.
I'd be fine with personal deals for favor, gold alliances, open borders, etc to stay but I really wish artwork and resources could just be sold with an auction house mechanic. That way you could easily pick and choose what to sell. Leaders begging for strategics while I'm trying to stockpile to upgrade my army drive me almost as crazy as the artwork deals.
It'd help a lot when you're actually looking for certain things to buy as well. Then rather than clicking through the leader list looking for niter or a landscape you can just go to the AH for it. Works for MMOs.
Another super annoying thing that's happening to me, is a computer player offers me a trade one-for-one great works, like a great work of writing for one of mine. Okay and I'm sort of weird, but there are some books and authors I like better, and some paintings I prefer, so if I get offered one for something I don't care about, sure I'll switch with you.
Oh but then later they keep wanting to trade back! I don't understand what the point is, and as far as I know you can't even theme great works of writing? Please just leave me alone!
I've been getting that more since GS. Can't figure it out. There just doesn't seem to be any point. I just say yes and move on. Maybe it'll give me a positive modifier to let Tomyris read Frankenstein after she's bored to tears with Divine Comedy?
Don't you just love when you get a new Painting, and suddenly about fifteen civilizations all want you to sell it to them? And so I have to keep refusing requests over and over. I really wish you could choose if you want to allow something for trade or not (strategic resources too! I'm only getting 2 niter per turn, I'm not selling it to you!), I feel that'd be really helpful with the flow of the game.
At this point, I'd really like this as a hotfix. The "omit X" may sound appealing, but if you need to do that with all your luxes, all your strategics, all your artefacts, all your great works, all your relics ...
While its nice to get an offer from the AI, the rapid fire offers you receive upon acquiring a new strategic resource of great work isn't a lot of fun to deal with repeatedly. If forced to choose between no fix and a blunt "No offers from AI", I'd choose the latter.
No. At most that "solution" (AI cannot initiate trades) should be an option in the menu. I agree it's annoying that there are no tools to moderate trade offers; but don't kill my emersion with an over simplistic knee jerk back too far the other way!
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