At least in Civ4 the other leaders (including those you personally destroyed) don't jeer at you at the end of the game for "failing" to win, as they did in Civ3.
As far as I can tell, if you get a really high score, you're probably playing a difficulty level that's too easy.
I don't care what anyone says, a win is a win. You should not be given a loser rank after winning the game.
Augutsus is easy, even on Warlord or Chieftain.ronnybiggs said:Augustus is pretty damn high. What level are you playing?
Moonsinger said:The Dan Quayle score have nothing to do with the lower level. Even on the Settler level, you should be able to get "Caesar Augustus" without any problem. If you don't want to be Dan Quayle, "build more cities" --- a message from your advisor from civ3 and still work the same on Civ4.
TomOC said:I don't think it's only quantity...quality matter too. The people need to be happy in your cities.
That's true! Happy people is usually more productive than angry people. We need to make them happy to bring in the $$$. The more $$$, the more cities we can build. It goes without saying that cottage spam is the key.
migthegreek said:Augutsus is easy, even on Warlord or Chieftain.
you basically have to play like an AI, and zerg cottages on every square.