ICEBURG Ahoy!

Albow

Warlord
Joined
Aug 18, 2004
Messages
275
The vikings made it to America, right?

In many Civ maps, your little trireme, if it find the arctic or antarctic, can circumnavigate the world sometime in 1000BC ... well, thats a little silly ... how about having some squares, esp near the very top and bottom of the map which have little iceburg pics in them.

What would iceburgs do, you ask?

Well, they would have a chance to sink ships! All the way until you invent computers or something, each ship that passes, or ends a tunr with an iceburg has a sinking chance (maybe based on % attack against the ships defence or somesuch).

However, have the Vikings get a ship 9like longboat), which is immune ...

The reason for all this is that I believe that sea based stuff is way under-represented in Civ.
Ships don't go very far, they suck except for very watery maps, and there isn't much to do with them; explore, transport or bombard ...

I want more options and fun stuff in the sea!

So, ideas? Or is this thread going to sink?
 
This thread will probably sink like the Titanic. It would discourage people even more to not use Navies.
 
This thread will probably sink like the Titanic
:rotfl: :rotfl:

In all seriousness this would probably be just another annoying factor that woulld, instead of pushing people towards navies, push them away.
 
the only difference with CIV3 would be that you have a picture for an iceberg instead of ocean and that a vikingship doesn't sink there. Doesn't sound quite ballanced to me....
 
It would effectively change you being able to circumnavigate the globe really really early?

Sounds like an alright idea to me. Except, maybe take away the viking ship thing that lets them by pass it. Maybe just a ship avalible to everyone at some point?
 
The way to do this would be to replace the water depth function with a water safety function, it would be practically the same system. Once you did this, it would be simple to make the water in the far north very unsafe.
 
Why would it only be helpful on a world map? It could still limit exploration on non world maps, among other things, couldn't it?
 
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