Icons and DDS file format

Steves247365

Chieftain
Joined
Jul 27, 2011
Messages
18
HELP!!

I have followed the Modder's Guide to a tee, know my code is correct, but unable to get a civilization icon for my modded civ to show in any size.

Windows 7 OS

Using GIMP 2.6.11 (32 bit - do they make a 64 bit version that works?) and starting with IconAtlas.xfc files - opening as layers - draw icon and save as (export) to .dds file. Have tried many different compressions and formats but can not get the icon to display. I know it is looking because it shows a blank grey circle and not a default civilization icon. Added .dds file in ModBuddy and set 'Import to VFS' to true (tried both settings). Builds with no errors.

What is the correct compression and format? Do I need to do something to the .xfc file before I export as a .dds? Am I overlooking something simple?

Very frustrated on something that should be pretty simple
 
Well, you already know about the VFS=true, so I'd say it's the compression. I know the BX3/DXT5 (or whatever it is that looks kinda like that) format works, except that all images' sizes need to be a multiple of 4 for that particular format.
 
Okay, I neglected to tell ModBuddy to load the Mod texture files on the Actions tab. The recommended compression worked, once I had all files loaded.... rookie mistake. I am sure there will be more to come... :P
 
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