rajofpsg
Chieftain
For those not in the know:
MMOG = Massively Multiplayer Online Game. Thousand, sometimes tens of thousands of other players playing the very same game you are playing all at the same time in the same game world. Games are hosted on big corporate servers and runs continously 24hrs a day, 7 days a week all year long.
Peristant World = The game world still functions and goes about its daily business even without you logged into the game.
the most rapidly expanding game market right now has to be MMOG's. Ultima Online, Star Wars Galaxies, Everquest, Asherons Call etc etc.
why not Civ as well?
It already has a huge following with its standalone single player version. the Multiplayer versions were all the rave to duke it out with humans. how about a step further and set up a Persistant Online World?
The details can definetely be worked out by the very imginative among us. It obviously couldn't be turn-based or you;d never be able to sleep again. When you do sleep something would have to be done about the safekeeping of your empire (who's gunna micromanage the defence opf your territory when you are gone?).
But golly why not a Civ MMoG?
I'd pay a monthly fee for it. On going dynamic content patched in regularly.
I could see it as a cross between Moo2 and traditional Civ. I doubt it could be a game contained within one specific world.
Maybe it could be an RTS hybrid.
Who knows.
But, what do you guys think about it?
If you like it, lets get some ideas going.
If you dont like it, then dont pay attention to this thread, dont rain on our parade, and dont buy it when it comes out lol.
MMOG = Massively Multiplayer Online Game. Thousand, sometimes tens of thousands of other players playing the very same game you are playing all at the same time in the same game world. Games are hosted on big corporate servers and runs continously 24hrs a day, 7 days a week all year long.
Peristant World = The game world still functions and goes about its daily business even without you logged into the game.
the most rapidly expanding game market right now has to be MMOG's. Ultima Online, Star Wars Galaxies, Everquest, Asherons Call etc etc.
why not Civ as well?
It already has a huge following with its standalone single player version. the Multiplayer versions were all the rave to duke it out with humans. how about a step further and set up a Persistant Online World?
The details can definetely be worked out by the very imginative among us. It obviously couldn't be turn-based or you;d never be able to sleep again. When you do sleep something would have to be done about the safekeeping of your empire (who's gunna micromanage the defence opf your territory when you are gone?).
But golly why not a Civ MMoG?
I'd pay a monthly fee for it. On going dynamic content patched in regularly.
I could see it as a cross between Moo2 and traditional Civ. I doubt it could be a game contained within one specific world.
Maybe it could be an RTS hybrid.
Who knows.
But, what do you guys think about it?
If you like it, lets get some ideas going.
If you dont like it, then dont pay attention to this thread, dont rain on our parade, and dont buy it when it comes out lol.