smsmith2010
Chieftain
- Joined
- Aug 2, 2013
- Messages
- 1
So I just came up with an idea. In order to buff the power and usefulness of generals and admirals, we made them gain rank with every battle? Similar to how units gain promotions, generals and admirals could gain xp to select different promotions. These "promotions" would act like auras, buffing all units within range. Some basic ideas.
General:
Stonewall: All units gain a 25% defensive bonus
Ambush: Units gain a 75% flanking bonus when attacking or defending from a unit on an OPEN terrain from a ROUGH terrain.
Vigor: Units heal 15 (5 for ranged) damage after attacking.
Power: 15% bonus inside enemy territory.
Admiral:
Barrage: 25% bonus attacking land units from sea.
High Seas: 20% bonus in ocean
Plunder: 35% (15% for ranged) bonus against cities. 60% increase in gold from raiding a city.
Captain: Units gain 30% more experience.
Any thoughts?
General:
Stonewall: All units gain a 25% defensive bonus
Ambush: Units gain a 75% flanking bonus when attacking or defending from a unit on an OPEN terrain from a ROUGH terrain.
Vigor: Units heal 15 (5 for ranged) damage after attacking.
Power: 15% bonus inside enemy territory.
Admiral:
Barrage: 25% bonus attacking land units from sea.
High Seas: 20% bonus in ocean
Plunder: 35% (15% for ranged) bonus against cities. 60% increase in gold from raiding a city.
Captain: Units gain 30% more experience.
Any thoughts?