Ideas for Archeron

I like the dragon egg idea. It could be a mobile wonder ilke the Lute and the Crown. There should be a few growth stages before the dragon reaches full maturity if this mechanic is added.
 
In FfH dragons do not hatch from eggs. They are created by gods, a creatures-weapons of incredible strength. The 3 dragons we have are actually the weakest of all dragons.
So I don't think we will see dragon egg.
 
In my AoI game, I killed him :p He was kind of weak anyway. (I'm assuming that the reason that Drifa is an 80 while the other dragons are in the low 20's is not due to great differences in the strength of the dragons, but that an ice age "empire" which is concerned with day to day survival's units are generally meant to be smaller and worse off than the troops running around in the age of rebirth.)

But what is the dragon bones supposed to be anyway? There had to be dragons around earlier, because there's a line in the civilopedia that "in the Age of magic, dwarves told men that it (mithril) was dragon bone" So there had to be dragons at least around, and maybe a few dead.

Dunno, I don't seem to have a point with this post
 
Maybe a little silly, but what I have done in the past is throw a couple of low units against him, to reduce his strength down and then a beast master to finish the job. As the dragon has won the earlier battles he has some xp, use this to give him mobility and away you go. Not ideal but it works ;)
 
Sarisin said:
I'm wondering if anyone else here has subdued Acheron? I used a Grigori Adventurer/Beastmaster with plenty of promotions and add-ons.

When I attacked the city, I was surprised to find not only Acheron there, but Orthus as well. Of course, there was at least a dozen other barb units too..mostly Longbowmen, Champions, and Wolf Riders. So subduing Acheron was a real trick as the wrong defenders kept popping up against my Beastmaster. Finally, I got the battle I wanted. The Combat Odds were only 89% because Acheron had a lot of promotions, and, somehow, had taken Orthus' Axe away from him. An Adventurer/Dragon Slayer had 99.9% odds against Acheron, but he got matched up against Orthus or a Longbowman, I forget which.

Anyway, what prompted me to enter my post in the Bugs thread was that when I defeated/subdued Acheron, I got him with ZERO promotions, ZERO XP and only the Meteor summoning ability.

Kael responded by saying that in his testing the Subdue Beast was working and the Beasts were keeping their promotions. I did not keep them with Acheron or Gurid earlier.

So, in this Acheron thread, I was just wondering if anyone had recently subdued him (not used an Inquisitor or Domination spell) and if they found him with the promotions.

My subdued Acheron was nailed to the tile next to the city I captured (with his Hoard) and, because I found him to be of no use, deleted him.

I kinda knew what I was getting when I tried to subdue Acheron, but decided to try anyway. I thought he would be immobile, but I also thought he would carry over his promotions like Animals I had captured. That just didn't happen in my game.

I've captured Acheron twice, both times with Beastmasters. You need units with the Subdue Beast promotion, not the Subdue Animal promotion, since Acheron's a beast unit, not an animal unit. The first time I captured him he already had the Mobility I promotion. The second time I captured him he didn't, but he had enough XP that I was able to give him the Mobility I promotion.
 
In FfH dragons do not hatch from eggs. They are created by gods, a creatures-weapons of incredible strength. The 3 dragons we have are actually the weakest of all dragons.
So I don't think we will see dragon egg.

Are you sure ? I recall reading somewhere that Eurabates was actually the strongest of the Dragons...
 
It does state that Eurabatres was the strongest of the Dragons, in fact the strongest creature ever created by anyone except The One.

Personally I think he should be made much stronger in the game to fit with this. In the game he is weaker than the Mithil Golem (although the inability to get promotins compensates for this), Meshabber of Dis, and in the right circumstances than any unit with affinity. Wouldn't it be cool if the dragons had strengths like Drifa's in AoI, ~80? Either that or significant affinity.
 
Wouldn't it be cool if the dragons had strengths like Drifa's in AoI, ~80? Either that or significant affinity.


I don't think the 80 in AoI is equivalent to an 80 strength unit in a game set in the Age of Rebirth. Now that things aren't in an ice age, armies are probably bigger, with better equiptment, logistical support, training, organization etc. A lot of those early units in AoI are esssentially just hunting parties, which are maybe slightly bigger. From a roleplay perspective, I doubt that the army that took down the doviello would be more than a few hundred people large, whereas that's probably a unit or two by mid Rebirth.

I think that Drifa, should she (he?) make an appearance in FFH2 would be about as strong as the other dragons.

(hmmm, although skels are the same 4 in both games)
 
I pretty much agree, but i do think that Dragons should be stronger. Strength around 40 would probably be more reasonable (they should probably be more expensive to build though).
 
He clearly had a lot of promotions or the odds for my Beastmaster would have been 99.9%. I'm also thinking as a Hero unit, he automatically accumulates XP up to 100. Finally, as the city he was in was just over my Northern border I often saw AI units there. Maybe they were just there to have a look and move on, I don't know. Or, maybe the Fear thwarted their attacks.

Acheron is not a Hero and does not accumulate XP. Furthermore, if he has the ability to summon meteors, that comes from his Dragon promotion.
 
You could add mobility 1 when Acheron die (in python) so after captured, it already has mobility 1. Probably remove sentry 2 to balance it.

Spoiler :
Mods\Fall from Heaven 2 030\Assets\python\CvEventManager.py

put it before : if (not self.__LOG_UNITKILLED):

def onUnitKilled(self, argsList):
if unit.getUnitType() == gc.getInfoTypeForString('UNIT_ACHERON'):
unit.setHasPromotion(gc.getInfoTypeForString('PROMOTION_MOBILITY1'), True)
unit.setHasPromotion(gc.getInfoTypeForString('PROMOTION_SENTRY2'), False)​
Note: It should no space between prom and otion, but i can't remove it :confused:
 
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