Originally posted by wtiberon
for example a military civ may want to put 50% in military, mabye 20% in scientific, 20% in religious and 10% in commercial..With these in place a civ would be more likely to stumble onto a military technology rather than a commercial technology...ie IT WOULD BE COMPLETELY RANDOM. You may in time develop Monarchy or you may never be able to research it and your only hope would be to trade or steal it.
Also research would depend on how much money you place into your research program..
they had almost exactly that in SMAC
and the flags were in "diciples" it was fun annexing everyone else's terrtory
but the concept of land ownership is hard to model, a country doesn't own land unless they can back up that statment with a fist. it's only yours because you can keep others from taking it, you know it's true. an example here in Canada is this great white north, we have a branch of the army, the canadian rangers, specially created to patrol thenorthern areas. which makes me think that military units should produce a lesser "culture border".
Yeah, but i mean taking into account the way the real life civs thought. Russia could have larger armies, but badly equiped and out dated. The germans could have the prussian guard regiment, which was really strong.... Also, how about unique regiments, like the black watch, the prussian guard etc.
I think you're making a mistake here, the game is all about rewriting history, how could it have been different. the reason military's have been like they are is that that's just they their leaders chose to play it, just because russia is having a few troubles and hasn't yet finished upgrading to modern arour doesn't mean that there's anything inherently russian about large and low tech. as interesting as the whole UU and UUU would be I'd prefer if not only did the individual units get experience for combat but the unit type as a whole, giving a bonus to all of them. I've always thought it was stupid how it can happen that your civ can make better hoursemen than everyone else, but have never seen a hourse... because really the "unique" are just representations of the infamy that the units have achieved on the battlefield
like the shirt says
"black wach canada: since 1862 building the finest killing machines on the face of the earth"
wtiberon More Civs, definitly..but longer timeline good god no
but at least ave the time line extend to now, have you seen ths month's "popular science"? "the 21st century soldier" I mean they invent longevity, and complete the SDI but can't make a simple UMAV? no rail gun artillery, no ground based laser anti-artillery system, no GPS satalites, no laser guided artillery, no super-cavitating torpedos, no... you get my point? there is a lot missing.
another simple thing I'd like to see is more choice in methodes a good example is the SDI it's just 75% protection from neuclear missiles, but there are many other ways to deliver a nuke, and there are many ways to shoot one down, satalites, ground based lasers, rockets or have you seen that 747-400 with the giant frikking laser beam attached to it?
I could go on and on...
edit: but how is social engineering like facism? do you not think our leaders sit around thinking about how people are going to react to things and how they can best warp us to their ends. besides as far as I'm concerned the social engineering table was just a good way to present the informaton. Is't nice and clear, it also makes it quite obvious that the universal suffrage shouldn't give you +1 police, but the police departments should, and battel field medicine should be called "advanced logistics" and give +2 support...
btw, why can you build the universal sufferage and still have slaves? they seen a little contradictory
it all just bugs me can you tell?