If you could add one nation to RoN...

What about the Arabs? If the Middle East is enlarged a little, it could work on the campaign map- they also contributed Islam and it's massive legacy to the world.

The Ottomangs work just fine, I would think, although I must say, I still don't understand why you can have large blanket names like "Chinese" and "Indians" (or Arabs) at the same time as having groups that represent individual kingdoms or dynasties like "Inca", "Aztec" or "Ottoman", but I guess that's up to the developer to decide.
 
"Ottomangs?" If you mean Ottomans, it's ruined by the fact the Turks are already in the game. The reason for the mix of large blanket names and dynastic names is likely that RON plays on what the popular view sees as 'civilisations'.
 
"Ottomangs?" If you mean Ottomans, it's ruined by the fact the Turks are already in the game. The reason for the mix of large blanket names and dynastic names is likely that RON plays on what the popular view sees as 'civilisations'.

Oh are they called Turks in Rise of Nations? I was referring to the fact that you don't really need "Arabs" as having Ottoman, or Turks (even better) covers his points just fine. I called them Ottomangs because it's a playful little name I use for them when I'm in #nes, if you have a problem with it, tough.
 
Oh are they called Turks in Rise of Nations? I was referring to the fact that you don't really need "Arabs" as having Ottoman, or Turks (even better) covers his points just fine. I called them Ottomangs because it's a playful little name I use for them when I'm in #nes, if you have a problem with it, tough.

Not quite- the objective isn't a simulation of real-world history (the starting posistion is too ludicrously far from that to work as such), but to put the civilisations into RoN that impacted to the greatest extent on world history without compromising the Grand Campaign map.
 
Not quite- the objective isn't a simulation of real-world history (the starting posistion is too ludicrously far from that to work as such), but to put the civilisations into RoN that impacted to the greatest extent on world history without compromising the Grand Campaign map.

See, this point doesn't really work when you're being completely scattershot on what the definition of a civilization is. For example, what is a Spanish civilization? Does that include the entire history of the Iberian peninsula? Does that include the Moors? What about the Portuguese and Aragonese? At what point does the "Spanish Civilization" begin? Does that include the Visigoths? I could do this with a bunch of their other "civilizations", but then I just come off as being nit-picky. So really if you're picking civilizations, you should really only be doing it from a stand-point of game balance, and I think one of the worst things in the Conquer the World campaign is when parts of the world are too crowded.
 
See, this point doesn't really work when you're being completely scattershot on what the definition of a civilization is. For example, what is a Spanish civilization? Does that include the entire history of the Iberian peninsula? Does that include the Moors? What about the Portuguese and Aragonese? At what point does the "Spanish Civilization" begin? Does that include the Visigoths? I could do this with a bunch of their other "civilizations", but then I just come off as being nit-picky. So really if you're picking civilizations, you should really only be doing it from a stand-point of game balance, and I think one of the worst things in the Conquer the World campaign is when parts of the world are too crowded.

There's an easy way of defining a civilisation- what popular culture sees a single civilisation. Popular culture sees a Spanish "civilisation', but probably doesn't know about the Aragonese, for example. Portugal is clearly a civilisation, though. Similarily, popular culture likely sees an image of the 'Islamic world'- we already have the Turks, but we can move closer to that image.

The game balance problems can be solved by enlarging the Middle East- creating the provinces of Sinai, Palestine, North Mesopotamia, and South Mesopotamia. In addition, can create the provinces of Yemen and Oman (Yemen making a supply centre for Nubia and the Arabs to fight over, a supply centre already existing for Turkey and Persia to fight over, and Palestine making a supply centre for Egypt, Turkey, and Arabia to contest). This is justified- the Middle East was a far more important region then Europe for most of history, and deserves more provinces then it has to reflect this.
 
Persia would be my choice.
 
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