hi all, I got in a VERY long discussion about this over at apolyton, although it got rather heated and was mosly discussed before everyone knew what civs would be in PTW. I'd just like to add my 2 cents.
did they language and culture is spread all over the world?
although this has been pointed out by others. Yes, actually. ALL of western religion comes from judaism, and therefore ALL of the european middle ages (from the point of view of christianity, crusades, catholicism, holy roman empire, protestantism, etc. etc.) However, this is NOT why I would like to see them as a civ.
the main reason (and unfortuantely, this is a "pie in the sky" desire that won't show up till civ IV or V) is the differences in gameply that a civilzation like the "judeans" (as I would call the civ) could open up.
1. One suggestion was to have a "diaspora" unit as the UU for the judeans. The jews have mainly survived due to their ability to live as jews within other countries and cultures. although the implementation of a unit that takes on the nationality of the host civilization would be tough, and it would probably be end up being more of a spy than simply a citizen. obviously there are issues.
2. this could also bring, if not as a full featured civ, the concept of religion into the game in a new way. for instance, I as an atheist, actually become LESS happy the more religious structures (ie temples cathedrals) there are around me. maybe there could be different segments of the population, including, but not limited too, different religious factions, different political ideologies (ie a political party system dependent on government type with different factions who must be appeased) anyone who likes could expand this list.
3. I also have suggested in
This Thread a new trait system might be a good idea (with or without the judeans). take a look if you like. the idea is that this system would open the door to many new DIFFERENTLY PLAYABLE civs. ie someone said that different civs are merely a graphical wrapper to mathematical equations, a newer trait system could add more subtle shading to play, make civ selection even more important and make even more combinations so as to not have more than one civ with the same traits and only a different UU.
4. I would personally like to see the judeans as a full-fledged civ as the world would hardly be what it is today without them. the jewish calendar is currently in it's 6th millennium (5765 or so). It is (as far as i know) the oldest calendar still in ACTIVE use today. Some asian calendars are in their 5th millennium, but that's still not as old. Since civ3 already has a built in "restarting civs" feature, it seems only natural for a judean (or israelite) civ which was active, then "restarted" in the middle east. (a stretch, I know, but go with it

)
also (and I'm sure I will be given a laundry list of historical references to shut this down) "arab" encompasses a number of nationalities (a number of which are currently or have been at odds with one another throughout the years) and seems to me to be more of an ethnic group than civilzation. And yes, islamic/muslim and arab are 2 different things, i understand this. I'm not championing the idea that judean has more or less a right than arab to be included, (that is what the discussion at apolyton mostly revolved around) merely that to dismiss judean as simply a religion is over-simplification. (one of the main reasons I use Judean and not Israeli or hebrew or jewish.) Given this, I see more than enough reason to include a judean civ, over and above the protests voiced thus far.
lateralis