Great unit, nicely done. I'm glad that tut i linked comed in handy
Nice model - but I would work on the skin some. The seams in the pannels (the blank lines) are too pronounced. Make them more subtle, and give them a greenish tint to help them blend in. The rear turret is also miss-alligned with the texture. The cockpit could also use some attention, the windows are a little dark, and the lines between the sections of glass are very blurry.
I experimented with blueprints blending and imo best effects are when:
I copy blueprint layer 2-3 times.
First layer - i blur blueprint with gaussian blur much so it leavs delicate smudges and simulates dirt. I set layer opacity to 30%
Second layer - gaussian blur but weaker effect. layer opacity around 20%
Thir layer i don't blur (or at least just a little bit) and i set transpaerncy to 12%
You can make additional blueprint layer with brighter color - wich can simulate 3D - but i can't handle it well yet.
This makes nice blending of panels.
A good technique I learned was to make every section of glass in the UV correspond to the same image on the texture.
I tried it in my newest model Liberator (U-2 was modeled earlier) and this makes a life easier indeed and makes glasses apearing nicely on the model.
Thx for that tip snafusmith
dutchking or asio
I saw the TUT but will it help me make this? Or better yet can I request it
Every new mechanical unit i start with this

It's very hard to model from scratch. Making model from blueprints makes modelling much more easier and faster - it's like road-map in 3D world. It can also be used later for making texture.
Well, once you have your model, (you can modify the jet fighter in blender), you can export a template from nifskope, and if you have any skills with photoshop or gimp, you can do anything!

I'm busy with WWII stuff requested by gaius right now, but if I get any spare time I'll do it if asio doesn't want to.

Of course asio wants to though of course.
My to do list is very long right now - a lot of stuff for 1939 (U-2 was requested 1,5 month ago, even i moved it in queue and gave it bigger priority) - luckly i could remove from list this japanese bombers
Dutchking - If you would like to make this unit feel free to make it
If you can wait around 2 months i can make it for you. Even Wolfshanze wich is always in hurry waits for Fallschirmjaeger
You can also try to make it - GM nicely explains in C&C forum how to start with blender and gmax

. And believe me it's worthy of that frustration during learning in the begining - the modelling is real great fun. And with every new unit experience will grow and units would be more and more beautiful