I prefer not having to suspend as much historical immersion.And I think that statement there lies into the fact of what constitutes what a Civilization game really is to some people. For the past 6 iterations that has always been the case, so everybody was able to suspend "historical immersion" to allow Abe Lincoln leading America starting from 4,000 BC or allow Ancient Egypt to reach the moon. In Civ 7 they can't fully do that, even if it's more historically accurate.
For others, the anachronistic combinations are more of a dealbreaker. I do think that if the AI made more historical picks (when the game is loading), it might come across less jarring for some.
But ultimately, I think this iteration simply isn't for some players, and it should try and succeed on its own merits without going back on its own identity to chase them. Even if that means it isn't as much of a success as VI was.
It's frustrating for me, personally. It's shown that the franchise has limits to what can be changed. And that inherently caps how much the franchise can evolve. Which puts a time limit on its existence, ultimately. There's only so many incremental changes you can do before you run out of wiggle room. And then we won't get anything new at all. Hopefully that point is far enough in the future regardless, and I'm worrying about nothing
