Immortal Rock Band?

Oh, I should have mentioned that I received that religion; didn't actually found it. And yea I would have taken Theocratic Legacy.

If you play tall, district slots aren't a concern.
 
The secret to CV is just to get open borders and trade routes to magnify your tourism. In this game, I failed to explore since I only have one port city and I don't cheese games on Pangaea like that. Nor did I run my trade routes very far, and with all 5 of them, I don't even have 1 per civ. But all of this just really tells you that Rock Bands should be even a smaller deal if I were actually competent...
Well, it told you that, which seems to be what you already believed going in. It just tells me that in some games you will have garnered some ways to generate faith. Once you pointed out your various outlier conditions, bolstered by the "this isn't vanilla" meme, it just became a case of citing possibilities, not baseline expectations. Bully for generating 167 faith in a single city, but I don't think we call that business as usual. And then there's the issue of what the other civ's were doing to compete to evidence "how small of a deal" rock bands were in your game. Did another civ at some point starting spawning rock bands? Did they come by and weaponize your nine-wonder city against you?
 
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Bully for generating 167 faith in a single city

Uhh... it was only 70?

And then there's the issue of what the other civ's were doing to compete to evidence "how small of a deal" rock bands were in your game. Did another civ at some point starting spawning rock bands? Did they come by and weaponize your nine-wonder city against you?

Well, I guess that is the problem. I don't bother with deity so my perspective is limited; can't help you with that lol. On Immortal, I'm not sure what you're doing if Rock Bands are a problem. Even bad games where I close on to t300, bands are scarce. I really didn't want to bring that up. I'd imagine a lot of stuff is broken on Deity due to the bonuses.

I do have another game where I clicked end turn for about 50 more turns where they showed up with like 6 Rock Bands-- one reached level 3 in my territory but even if culture victory was active, they were about 10% complete.

But hey, if you can take that map, and play it like a faith victory to win a culture victory (it's certainly possible with choral), I'd love to see it.
 
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Well, I guess that is the problem. I don't bother with deity so my perspective is limited. On Immortal, I'm not really sure what you're doing so that you'd see AI rock bands.
Well, I'm playing on a random map that didn't give me as much room for ICS as some of the AI civ's, who wound up with much better means to bypass them. Plus, playing as France I got the typical loadout that's heavy on floodplains and plantation resources and light on forests. I suppose I should have just given up on early-era wonders that I wasn't likely to be able to complete when I should have been focusing on districts.
 
Well, I'm playing on a random map that didn't give me as much room for ICS

9 cities is ICS now? Not to mention 4/9 cities are in the Tundra, aka the land nobody else wanted. I also didn't build that encampment for fun either. Montezuma was rolling through my lands with a bunch of horse units and decided to not go to war once I got 2 encampments up.

Plus, playing as France I got the typical loadout of low-production floodplain terrain.
Well, that's another thing. As Victoria suggested earlier, starts have huge variance.

. I suppose I should have just given up on early-era wonders that I wasn't likely to be able to complete when I should have been focusing on districts.

It depends on which wonder, and how many chops you have. But yea, most of the time you're just better off expanding. France's uniques are pretty weak until you get the production bonus. That civ pretty much requires you to take other people's cities, either by Catherine's combat bonus or Eleanor's flipping. (Also why I consider Eleanor's France the weakest)
 
Also why I consider Eleanor's France the weakest
I was very surprised trying a double Amani promotion start and pumping food into cities how the early flip would occur. Little cities in the oddest of places.
It's only when you try you can find these little things. For example a city flipped I knew I would unlikely be able to hold so did the flip n pillage on it and the money flowed in, much appreciated early.
It's a funny old game.
 
It depends on which wonder, and how many chops you have. But yea, most of the time you're just better off expanding. France's uniques are pretty weak until you get the production bonus. That civ pretty much requires you to take other people's cities, either by Catherine's combat bonus or Eleanor's flipping. (Also why I consider Eleanor's France the weakest)
In this case, I was on my own mini-continent, so Eleanor's ability went to pot completely.
 
I was very surprised trying a double Amani promotion start and pumping food into cities how the early flip would occur. Little cities in the oddest of places.
It's only when you try you can find these little things. For example a city flipped I knew I would unlikely be able to hold so did the flip n pillage on it and the money flowed in, much appreciated early.
It's a funny old game.

Well, I personally like her English version much better. It's basically the same thing except you have like 3x the gold which IMO is better than building wonders a little faster with some more tourism.

England is pretty legit these days. Also, where do you put Amani in these cases?

In this case, I was on my own mini-continent, so Eleanor's ability went to pot completely.

That is also crap for culture wins, because you need to discover other civs to get tourism from them. Basically, that forces quick investment in sea techs.

But of course I can roll another map for all of to test. (hint: I will pick Georgia so everyone can freak out again. :lol:)
 
Well, I personally like her English version much better. It's basically the same thing except you have like 3x the gold which IMO is better than building wonders a little faster with some more tourism.

England is pretty legit these days. Also, where do you put Amani in these cases?
Well, if you're farming era score, then she gets shuffled about between CS's, and a CS is frequently a good place for her to spew out loyalty pressure. Since most forward settles aren't quite brazen enough. Just have to worry about the AI's gonzo attacks on any CS within its reach.
 
England is pretty legit these days. Also, where do you put Amani in these cases?
Much more complicated, with water there is competition from Reyna and Liang. Especially Liang but not for fisheries. The ability to get a one charge builder to sea and get the craftsmanship eureka is only possible with China, Liang or a lucky goody hut.
That sea builder has been invaluable... at times.
 
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