Just for fun I tried something for Lafunk.
Spoiler :
Built 2 cities. 2nd city between copper and pigs.
Built 10 axes. All city raider 1 promo. Went to attack Spanish capital around 1560bc. It had 7 defenders and 60% defences. Shrine and SH. I lost all 10 units. Didn't kill a single defender. Maybe I was unlucky to find 7 defenders. Also a bad idea to pick a war monger like Isabela.
Overall it was destined to fail from the start even with reasonable planning. The distance of the copper/pigs city also slowed down my research a bit.
Arabians might of been a better target albeit CG1/2 archers. Axe rushes on Immortal are by no means a great choice. Firstly because the Ai will whip units most turns. Also they have much more roaming units. This is perhaps why players choose HA over axes in most games on higher levels. Or wait for catapults to make attacks easier.
Axe rushes would of worked better on AI like Indians who build very few units.
Built 10 axes. All city raider 1 promo. Went to attack Spanish capital around 1560bc. It had 7 defenders and 60% defences. Shrine and SH. I lost all 10 units. Didn't kill a single defender. Maybe I was unlucky to find 7 defenders. Also a bad idea to pick a war monger like Isabela.
Overall it was destined to fail from the start even with reasonable planning. The distance of the copper/pigs city also slowed down my research a bit.
Arabians might of been a better target albeit CG1/2 archers. Axe rushes on Immortal are by no means a great choice. Firstly because the Ai will whip units most turns. Also they have much more roaming units. This is perhaps why players choose HA over axes in most games on higher levels. Or wait for catapults to make attacks easier.
Axe rushes would of worked better on AI like Indians who build very few units.