Kingjester1
Chieftain
- Joined
- Apr 7, 2006
- Messages
- 78
Got a chance to start this one. Played on Emperor/Epic to 1300 BC.
I started by moving the scount 1 SW, as I originally intended to either settle 1S or on one of the nearby plains hills. This revealed the rice, so I moved the scout to the south again. The presence of a flood plains and fresh water rice was too tempting to pass, so I ultimately settled 3 S. Build order was Worker -> Warriors to size 3 -> Settler -> Warrior -> Settler (whipped) -> Worker
then alternating Settlers and Workers.
Teach path was Agriculture -> Animal Husbandry to start. Once AH was in, it revealed Horses to the west of the cap. At this point since I didn't have Wheel, it was going to take a while to get cottages started (thanks Brennus for all these great starting techs
), so I opted to go Mining -> BW, which was fortuitous, as it revealed the only nearby source of copper early.
After that I went Wheel (chariots and roads) -> Pottery (cottages) -> Masonry (stone and opening up the Dun) -> Writing (libraries).
There's a lot of room to expand in the early game, so I did just that using a pretty standard build. I settled my second city 1S, 2SW on the grassland river tile to pick up gold, stone, pigs, and flood plains. That city simply went back and forth on Warriors and Workers with a 1-pop whip at some point for a Monument. My second settler was whipped out as barb presence was starting to pick up on this map and I wanted horses ASAP (the copper was more valuable but way too far away when I didn't have any commerce going). I settled my third city 3W from the cap just below the Wine and got a fast Monument chop followed by Barracks -> Chariots.
At this point my economy was running low, so I hooked up the Gold at city #2 and started my cottage spam. The Gold was enough for me to go ahead and settle city #4 very quickly 1W of the plains cow tile to the east towards Shaka. This site is going to be a nice military pump and I can set up units (and forts if needed) on the hills with Guerrilla promotions from the Dun + Barracks to kill any Shaka stack.
At this point I plan to aggressively fill in the remaining city sites as cottages come online and getting out some chariots and axes to capture a nearby barb city to seal off my southern border. I'll also look to get the elephants site to the SW.
The central empire:
The eastern border:
The south:
Spoiler :
I started by moving the scount 1 SW, as I originally intended to either settle 1S or on one of the nearby plains hills. This revealed the rice, so I moved the scout to the south again. The presence of a flood plains and fresh water rice was too tempting to pass, so I ultimately settled 3 S. Build order was Worker -> Warriors to size 3 -> Settler -> Warrior -> Settler (whipped) -> Worker
then alternating Settlers and Workers.
Teach path was Agriculture -> Animal Husbandry to start. Once AH was in, it revealed Horses to the west of the cap. At this point since I didn't have Wheel, it was going to take a while to get cottages started (thanks Brennus for all these great starting techs

After that I went Wheel (chariots and roads) -> Pottery (cottages) -> Masonry (stone and opening up the Dun) -> Writing (libraries).
There's a lot of room to expand in the early game, so I did just that using a pretty standard build. I settled my second city 1S, 2SW on the grassland river tile to pick up gold, stone, pigs, and flood plains. That city simply went back and forth on Warriors and Workers with a 1-pop whip at some point for a Monument. My second settler was whipped out as barb presence was starting to pick up on this map and I wanted horses ASAP (the copper was more valuable but way too far away when I didn't have any commerce going). I settled my third city 3W from the cap just below the Wine and got a fast Monument chop followed by Barracks -> Chariots.
At this point my economy was running low, so I hooked up the Gold at city #2 and started my cottage spam. The Gold was enough for me to go ahead and settle city #4 very quickly 1W of the plains cow tile to the east towards Shaka. This site is going to be a nice military pump and I can set up units (and forts if needed) on the hills with Guerrilla promotions from the Dun + Barracks to kill any Shaka stack.
At this point I plan to aggressively fill in the remaining city sites as cottages come online and getting out some chariots and axes to capture a nearby barb city to seal off my southern border. I'll also look to get the elephants site to the SW.
Spoiler :
The central empire:

The eastern border:

The south:
