Immortal University XLIV: Willem

There must be something else at work here. His most advanced unit was the infantry, while I had billions & billions of modern armours running around all over the place. My power rating was so high it went through the roof, comparing us would be like correlating to infinity.

When he had only 2 cities left, he was finally willing to capitulate. May I ask... at this point WHY would I want to capitulate him? Makes no sense. Any human player would have been jumping at the opportunity to vassal ages ago. I had no use for him, he was so backwards at this point.
 
AI doesn't consider anything but power. Once your power is over a certain point, it is irrelevant by the way, except for its effect on the average.

The problem is those crap vassals simultaneously drop the average an make the master think it's like double strength or more. Throw in the power from techs/pop/stupid ships off somewhere/whatever meager units your target has, and it can skid over the "average" power.

Basically, the presence of a vassal might as well count triple in the formula, causing stupidity like you and I have seen so many times.
 
Alright, my power was quite a magnitude over Shaka's (+ vassal) as well. But I get it now... Shaka and his own useless vassal, also drops the average down, despite my rediculous skewing.

Mmmm... who the hell came up with such a system anyway?


Obsolete: "I have 200 Modern Armour ready to plow through your last cities, do you capit now or wait for the last 10'th of your empire to crumble too?"

Firaxis: "We refuse, we have a lot of spears still, so we think we are doing fine on our own. Thank you."

Obsolete: "WTH???"

Firaxis: "Well, our statistics show that the other 5 civilizations are still using warriors. So we are feeling rather above the average power here."

Obsolete: "Even if you had 200 spears, my 200 Modern Armour beats 200 spears 99.9999999999999999999999999999999999999999999999999999999999999999%" !

Firaxis: "It doesn't matter, the point is we have better than everyone else's warriors. So we are doing fine on our own!"

Obsolete: "Boom!"

Firaxis: R.I.P.
 
^ That is an accurate depiction of the reality, yes.

At least the betterAI team addressed it. Actually, both the AI and the human can alert vassals of war plans in better AI now, and the cap mechanics aren't as bum.
 
1840AD cultural victory
Please note that I am not TMIT (...yet) I just forgot to edit the settings and change the name.
Spoiler :

I decided to go culture since it is quick and I am lazy, could have won anything but the situation called for it I think since I had the GA from music plus the sistine chapel. Also it was really easy to get EVERYONE to pleased through fair trading, religion and fave civics etc... I usually had 1 or 2 AIs at friendly as well...
Civ4ScreenShot0056.jpg

So I just teched through to lib and picked up nat (didn't get taj but hermitage helped). At that point I was actually way ahead but couldn't be bothered getting off cultural route so I just spread my 3 religions (founded taoism just so I'd have a third).

Anyway about 20 turns before I won all hell broke loose after a millenium of peace (only one shaka-napoleonic war prior to that). But once you get used to it diplo manipulation is pretty easy. I was safe with my friends and even got given a few free techs later on!
Civ4ScreenShot0057.jpg


Anyway, here's my three legendaries the turn before I win.
The cap/GP farm
Civ4ScreenShot0058.jpg


Cottages plus hermitage
Civ4ScreenShot0059.jpg


And the ex-barbarian city that got culture bombed a bunch of times...
Civ4ScreenShot0060.jpg


Anyway this screenshot is the most interesting of the game. Notice how in the big world war, the city of avignon was captured 6 times in ten years and was held by 4 different leaders at some point in that period. Eventually, it actually wound up in the hands of gilgamesh, Napoleon's ally:lol: meaning he couldn't capture it back!
Civ4ScreenShot0062.jpg


And here's the rather modest score, but that's only to be expected this was a cultural win after all
Civ4ScreenShot0063.jpg



Anyway this was a fun map to play, although quite a bit easy in the end due to the overpowered GLH and the way that the religions spread. Nevertheless, I did enjoy getting circumnavigation with my intrepid little workboat (tugger) in the early AD's and it was nice to get my first culture win in a while.

Any comments/questions about my game are welcome!
 
It's a sad day when you aspire to be me :p.

But I almost always forget to change the name before I make the WB save and edit the playable civs, which means that the autosave usually has TMIT. Of course, that can easily be changed in-game on turn 0 via "your details" without spoiling anything, which is why a lot of madscientist's games wind up with some version of "mad TMIT" and a lot of the kossin rounds are played by "kossin TMIT".

Of course you can just leave it too, as my influence poisons household after household until all of a sudden...
 
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