Pleasing AIs is just one aspect of the diplomacy. There are other things to be taken care of:Originally Posted by TheMeInTeam
I think this is true for most people, but I am almost certain I am the opposite. I know and abuse the hell out of the AI diplo system (wins like the one in this thread one are extremely common for me). Similarly getting 1-3 AIs to friendly for a game-long tradewhore session isn't something hard.
But, it seems I still make poor tile choices on a turn by turn basis. I never seem to match the tech rate of the top tier players, even if I farm great scientists to speed myself along.
It's funny, up through immortal I can almost always play out a very bland but effective formula now: Block some city spots, use or move the capitol for bureaucracy commerce, and run GPP. The rest of the cities wind up making units or if that isn't necessary other hammer options. Sometimes the land is nice for another cottage city or two. Really formulaic, but it works. Maybe my good diplo is the only reason it does.
Anyway I'm virtually certain my weakness is micro. I've never, ever computed out an optimal path after seeing my surroundings. I think if I took the time to do this repeatedly I'd learn and eventually memorize what tends to be optimal, but going through those motions just doesn't seem fun to me . As such, I'll probably be playing immortal for quite some time, until I REALLY get the urge to beat deity. Then I'll probably start trying to micro a bit more.
Which AIs you are going to make friend with? Especially when multiple religions are running on.
Which tech path you will go next (very important)? knowing your trading partner's tech also helps.
When to trade away a tech?
And more...
I still make mistakes in diplomacy and this would dramatically affect your situation.
I do micromanage in the early game and this is fairly easy for small empire and I don't think it affects your situation that much.