And boy it feels good. Kudos to remco for a nice save to work on.
For starters, I switched research from poly to math, planning to build the Hanging gardens in Persepolis after the Pyramids, in order to speed up the arrival
of the GE. Of course, free pop and health is never bad. I let the 'Mids complete without chopping or whipping and built the Gardens thereafter in just 8 turns, helped by some chops outside Persepolis' fat cross. Score two wonders in the first 20 turns. I revolted to representation for an immediate

boost.
That accounted for my expansion this round. I decided to ignore the south coast and shoot for the gems. And financial+three flood plains+cottages is a combination that makes a far-flung city pay for itself quickly.
While waiting for the GE, I detoured quite a bit from the literature line. Besides aestethics and literature, I picked up fishing and sailing (backfilling for eventual fishing villages) and iron working. Here's what prompted me to look for iron:
It turned out that the city was on a hill and defended by three archers. Fortunately iron did pop up, in the fat crosses of Pasargadae and Persepolis.
I plan to raze that city and found one of my own 1S.
The barbs weren't a problem this time around. Some archers and warriors harassed Susa and I lost a newly built cottage. Two turns worth of growth down the drain. Kill me now.

Otherwise the city's garrison of two axes kept the area clear.
I'm not going to get caught pants down by another event though, so Susa and Persepolis kept busy in the last turns by building respectable garrisons for my cities, with two axes and one spear being the standard.
Eventually the GE did appear and he built the Great library in Pasargadae. On this note we shall take a look into city management.
Persepolis is, in a capital fashion, focused on commerce and, to a lesser extent, production. It has all the basic buildings, including walls, which I like to build when I have stone for the castle.
Pasargadae, the science city. I built the GL here because the city has enough food to support the two scientists from the library. I won't be using caste system for a while, so this seemed the best option to start generating GSs, even though there are more food-rich sites available.
Susa is a commerce/production hybrid in the lack of better ideas. I'll probably use the city as a military pump.
Ecbatana is just getting started, but I plan to build the Globe there, putting cottages on the floodplains and farming over the rest. The granary will be whipped for two pop.
Where to now? I'm one turn away from a free GA, both a great artist and a golden age, hehe. (Now kill me.) I'll also pop a GS soon, who'll build an academy in Persepolis. Researchwise currency-> CoL-> CS-> ...-> optics looks like a plan. Expansion will continue once I've assembled six or seven swords.
Game summary
-Total population (#pop heads in your cities): 24
-Number of cities: 4
-Units: 4 workers, a scout, 5 axes, 4 spears, 2 swords
-Economy: 42 in the bank, 101 beakers at -4 gpt