Giaur
War Dancer
Comments on games:
@Pigswill:
Your army is impressive of course. I guess your idea was to conquer barb cities rather that founding new ones. But only one worker - you should whip one immediately rather than producing libraries. We can see where iron is - that's nice. Maybe original location of the capital was not so bad afterall. Stone still unimproved? We can see unit with 10 exp - that's nice. Religion is also nice. However - your weakness is not lack of Mids, but weak overall population. In the time of mine&Snaaty's open games, we received plenty 1AD saves and the standard is 20 population points at least.
@Cabert:
Another strategy comparing to Pigswill's save. Good fogbusting. More workers&more improvements. But still the same f.e. producing library in 1 pop city. Confucianism - that's nice. And the same general objection as in Pigswill's game - weak overall popoulation.
@Cam_H:
Solid research and outstanding production. First thing that made me curious - farming plains? Farmed plains are almost nothing - just 1 hammer&1 commerce for 1 pop point. And remember - that bigger cities mean bigger maintanance&upkeep. I'd rather leave plains unimproved and wait till Industrial age or cottage them. Only 4 cities - we can observe that there are built improvements for the future, but ... Would not it be better to chop settlers instead? Confucianism - that's nice. Good fogbusting. Very strong position.
@Stuge:
Outstanding both production and research. No fogbusting? Music almost in - that's nice. Avoided growth in 3 cities and all 3 reached happiness cap. Do you know what that means? You should: a) turn off avoid growth b) click next turn c) switch to settlers d) click next turn e) whip settlers losing 3 pop points in every city. 3 settlers in 3 turns. Does it not sound attractive to you? Very strong game - definitely improved comparing to the previous start.
@Remco:
Outstanding research and very strong production. Metal casting in - not my favourite tech with these conditions, but it opens Collosus. Good fogbusting. I guess, you wish to whip aqueduct in Pasargadae, but I would whip settler there. I am not sure if chopping in Ecbatana is the best idea - this city suffers low production - in my game I am chopping Moai Statue, but in your game, you lack of Sailing. And similar progress towards Collosus - you know Metal Casting. I will have more hammers in pretender to Collosus, after finishing Moai Statue there. Strong position.
@Giaur:
I am the only one with almost 6 cities (5 + 1 settler), but Pasargadae in my version loses iron. Stronger Capital (river connection). I have more developed SE, but cottage economy is weak. Strong position, but those 2 turns towards Metal Casting make me ... "I am not so sure".
@Pigswill:
Your army is impressive of course. I guess your idea was to conquer barb cities rather that founding new ones. But only one worker - you should whip one immediately rather than producing libraries. We can see where iron is - that's nice. Maybe original location of the capital was not so bad afterall. Stone still unimproved? We can see unit with 10 exp - that's nice. Religion is also nice. However - your weakness is not lack of Mids, but weak overall population. In the time of mine&Snaaty's open games, we received plenty 1AD saves and the standard is 20 population points at least.
@Cabert:
Another strategy comparing to Pigswill's save. Good fogbusting. More workers&more improvements. But still the same f.e. producing library in 1 pop city. Confucianism - that's nice. And the same general objection as in Pigswill's game - weak overall popoulation.
@Cam_H:
Solid research and outstanding production. First thing that made me curious - farming plains? Farmed plains are almost nothing - just 1 hammer&1 commerce for 1 pop point. And remember - that bigger cities mean bigger maintanance&upkeep. I'd rather leave plains unimproved and wait till Industrial age or cottage them. Only 4 cities - we can observe that there are built improvements for the future, but ... Would not it be better to chop settlers instead? Confucianism - that's nice. Good fogbusting. Very strong position.
@Stuge:
Outstanding both production and research. No fogbusting? Music almost in - that's nice. Avoided growth in 3 cities and all 3 reached happiness cap. Do you know what that means? You should: a) turn off avoid growth b) click next turn c) switch to settlers d) click next turn e) whip settlers losing 3 pop points in every city. 3 settlers in 3 turns. Does it not sound attractive to you? Very strong game - definitely improved comparing to the previous start.
@Remco:
Outstanding research and very strong production. Metal casting in - not my favourite tech with these conditions, but it opens Collosus. Good fogbusting. I guess, you wish to whip aqueduct in Pasargadae, but I would whip settler there. I am not sure if chopping in Ecbatana is the best idea - this city suffers low production - in my game I am chopping Moai Statue, but in your game, you lack of Sailing. And similar progress towards Collosus - you know Metal Casting. I will have more hammers in pretender to Collosus, after finishing Moai Statue there. Strong position.
@Giaur:
I am the only one with almost 6 cities (5 + 1 settler), but Pasargadae in my version loses iron. Stronger Capital (river connection). I have more developed SE, but cottage economy is weak. Strong position, but those 2 turns towards Metal Casting make me ... "I am not so sure".