Mik1984
Prince
- Joined
- Feb 28, 2008
- Messages
- 483
This is a thread about Civ 6 performance, but not GRAPHICS performance, it is a given assumption that an overpowering GPU is already present and covering the graphics on the highest level is a non-issue.
The performance is not about what is happening on the screen, but in the background in the game, when you click "end turn" and the AI does a bunch of things in the background.
This becomes an issue on huge maps with many cities and units moving around.
The question is how much does CPU power matter on this specific non-graphics related aspect of game performance? Is there any data on this? Is upgrading to a new CPU with DDR5 memories and improvement in this area?
The performance is not about what is happening on the screen, but in the background in the game, when you click "end turn" and the AI does a bunch of things in the background.
This becomes an issue on huge maps with many cities and units moving around.
The question is how much does CPU power matter on this specific non-graphics related aspect of game performance? Is there any data on this? Is upgrading to a new CPU with DDR5 memories and improvement in this area?