Imported Nilometer into main game, but it clips the city graphics/wall

pokiehl

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uBeNOre.jpg


Hi all,

I imported the Nilometer from the Nile scenario, except I changed it to RIVERSIDE terrain placement in the artdef. It shows up in the graphics, but it always clips through the city graphics. I've tried to change the terrain follow height but it always clips no matter what. Is this fixable?

In the image above (it has the green stripes on it, bottom left corner), you can see the city walls are clipping through it.
 
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