1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Improved Territory Borders

Discussion in 'Civ3 - Graphics Modpacks' started by JJansen, Nov 15, 2004.

  1. JJansen

    JJansen Empire State Armada

    Joined:
    Sep 1, 2003
    Messages:
    51
    Location:
    Earth
    What this does is change the standard dot-and-shadow territory borders to something wholly new.

    Many have used dots to make borders, and at least the corners align and are seamless.

    Many have tried with solid lines, as opposed to using dots, but that always ends up getting stuck on an inherent limitation of the engine itself - the world is built left to right, top to bottom, and as territory doesn't have corners, you end up with overlaps every time the border turns. Ugly, either due to a single color or when you see a stripe on the corner.

    And then you have the issue of 'which is inside?' where you have a maze of thin little lines that make keeping track of where the frontier actually is very frustrating at 3am. There's one that I wanted to use, had seen in the 'city fort' war academy document, but had not been able to find, that used two lengths of dark-color lines for the interior territory, and a heavy line on the border itself. It worked okay until you hit a turn—acute angles turn into grids and obtuse angles are bare

    This was designed to eliminate all that, and to do so in a way that wouldn't offend, vex or stress the eye.



    As you can see, I used a large check pattern that shows no perceptible seams (if you look reeealy hard, there's an extra vertical line of pixels on the corners pointing North and South).

    To indicate which side is the interior border, I created large triangles pointing to the inside that are fairly easy to identify over virtually all terrain. I've also meticulously hand-crafted the terrain-contoured segments.

    Give me some feedback here; I might consider trying a 'razorwire fence' , 'concrete wall' or 'sandbag' border theme. I'd also like to feel out a 'photorealistic' modpack, but that's just a pipe dream.


    TECHINFO: Graphics pack in use is snoopy's terrain mod pack. Not tested with anything but snoopy's or vanilla Civ 3, use at your own risk.
     

    Attached Files:

  2. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  3. crimson238

    crimson238 War Correspondent

    Joined:
    May 17, 2004
    Messages:
    187
    Location:
    Philadelphia Pa
    I think this is the first border set that I'll actually try. I like them
     
  4. Abaddon

    Abaddon Chieftain

    Joined:
    Apr 20, 2002
    Messages:
    31,187
    Location:
    NES/FG/SF Activity:Arguing the toss
    looks cool. Dunno how it will react with the irrigation i use tho... most borders come out with a rash!
     
  5. Dease

    Dease Be Original

    Joined:
    Mar 10, 2004
    Messages:
    1,093
    Location:
    Eastern Canada
    excellent borders :goodjob: might be the first modification I make to the epic game. ever.
    Again, great job :thumbsup:
     
  6. Mithadan

    Mithadan Wandering Woodsman

    Joined:
    Apr 16, 2003
    Messages:
    4,036
    Gender:
    Male
    Location:
    Alberta über alles ;)
    Indeed, these look really good and I think I'll use 'em.
     
  7. JJansen

    JJansen Empire State Armada

    Joined:
    Sep 1, 2003
    Messages:
    51
    Location:
    Earth
    Pounder, crimson238, slozenger, Dease, Mithadan, thanks for your replies, and I'm glad you like it. I'm especially flattered that such old hands as yourselves would consider this to be the first mod you install.

    I just wish I had a better pic to show it off with. :D
     
  8. Fixer07

    Fixer07 Chieftain

    Joined:
    Sep 8, 2003
    Messages:
    80
    Location:
    East coast, USA
    I like this. Guess i'll try it out tonight.
     
  9. JJansen

    JJansen Empire State Armada

    Joined:
    Sep 1, 2003
    Messages:
    51
    Location:
    Earth
    Over a hundred downloads now, but very little feedback.

    People, please; if you got this and liked it, or have a change to suggest, let me know!

    I also have psd files for two different, smaller check patterns. Want shadows on this thing somewhere? Want me to make them look like they're floating? Think they're awful? Let me know!

    Even if it's just 'Great Job JJ!' or 'Bleh, they're okay,' or 'u suck u sucky suckface. ur like a squid u suck so much,' I'll be happy to see what you think. C'mon, I need my fix!
     
  10. Hrafnkell

    Hrafnkell Alheithinn

    Joined:
    Oct 3, 2004
    Messages:
    788
    Location:
    The Beltway
    Well brother, I am going to download these and give them a look-see in my Hellenstic Kingdoms scenario. I'm curious how they'll show up there as compared to the borders I'm using now. I'll post a screenshot later.
     
  11. Abaddon

    Abaddon Chieftain

    Joined:
    Apr 20, 2002
    Messages:
    31,187
    Location:
    NES/FG/SF Activity:Arguing the toss
    i notice at rivers theres a problem. tho this might be more acute with blue borders...
     
  12. Mistfit

    Mistfit Chieftain

    Joined:
    Apr 5, 2004
    Messages:
    3,798
    Location:
    Northern Michigan
    I lurk the C&C thread all of the time but have not been inspired to download anything until I saw these. Can you tell me how or point me in the right direction on how to properly add these to my game? Can I use these with any save? Can I use them in a SG if the others are not using them? How do I get to snoopies terrain? Did I understand you correctly that these only work with vin CivIII?
     
  13. Hrafnkell

    Hrafnkell Alheithinn

    Joined:
    Oct 3, 2004
    Messages:
    788
    Location:
    The Beltway
    Looks okay to me...I put a screenshot up on my Hellenistic thread, showing the most border-intense area on my map. I'll see how it looks as I get things fleshed out but so far I like it. Shows up very well and the colors are easily defined.
     
  14. JJansen

    JJansen Empire State Armada

    Joined:
    Sep 1, 2003
    Messages:
    51
    Location:
    Earth
    Thanks!

    Put the single file in your directory Civ III>Art>Terrain.
    Replace or back up the original Territory.pcx

    Yes, all they change is the graphics of the borders prior to game drawing them.

    I do not see why not.

    Somewhere on here or definitely on Apolyton.com's civ III addon site.

    These have only been tested in civ 3 vanilla, since i'm on a mac. I can't imagine why they wouldn't work for any given expansion, and in fact, i'd like to hear from someone who uses them in conquests or whatever.

    Thanks again!
     
  15. JJansen

    JJansen Empire State Armada

    Joined:
    Sep 1, 2003
    Messages:
    51
    Location:
    Earth
    The screenshot looks pretty good.

    What version are you using, exactly?
     
  16. thatinkjar

    thatinkjar Chieftain

    Joined:
    Nov 11, 2003
    Messages:
    178
    JJansen: A screenshot showing off a few cities close together is probably the best way to showcase borders. Often, I've seen a potentially good looking border, but upon trying it out in a save, I end up feeling sick :)
     
  17. CornMaster

    CornMaster Romulan Commander Retired Moderator

    Joined:
    Nov 19, 2000
    Messages:
    3,758
    Location:
    Cloaked Warbird in the Neutral Zone
    Looks good. My most recent attempt I fixed the corners...but I can't get the mountains right. :(
     
  18. JJansen

    JJansen Empire State Armada

    Joined:
    Sep 1, 2003
    Messages:
    51
    Location:
    Earth
    Those are the borders!

    Corn, your original ones (or rather, the lack thereof) did inspire me to get off my butt and make these. I'm sure everyone who's gotten mine will appreciate what you've done for them, through me. For all of us, thank you.

    Don't worry about the mountains - I'm thinking that no one can get solid borders to look right without altering the mountain and hill graphics by hand as well, not even me. The only ones that can look good, i think, are the ones made of signposts or flags. I shudder to imagine how a chain-link fence would look without mangling it on purpose.

    Your new ones look good, and do largely address the acute angles.

    Tell me, what do you think of mine? Any suggestions or wants?
     
  19. warmwaffles

    warmwaffles Programmer

    Joined:
    Jan 15, 2004
    Messages:
    2,255
    Location:
    Texas
    Sorry I have to bump this because:

    A.) Barely anyone knows about this and I think everyone should
    B.) Is there gonna be any more updates for this
    C.) this is a great change

    I bumped this....so what....it was a good bump :goodjob:
     
  20. JJansen

    JJansen Empire State Armada

    Joined:
    Sep 1, 2003
    Messages:
    51
    Location:
    Earth
    Wow, has it really been a year since I did these?

    DBM, I must say, your taste is impeccable, as is your logic.

    As to point B.), I must say that while I don't have anything new to add to it (unless you haven't clicked on the links in my sig, in which case they'll be new to you), I would like to issue a new thread containing all 4 of my borders, each one slightly improved (there's a defect in the original set that only I can see without the aid of photoshop, and all three other borders were based on the flawed one).

    I guess it'd be a Special Edition Anniversary Set. ;)

    Anyway, thanks for your support. Aside from a poll asking "which border set do you like the best?" (I REFUSE TO MAKE ONE!), I don't know how else to spread the gospel of the Improved Borders.
     

Share This Page