Finally here is the new version. I worked the whole day on it and i'm quite satisfied with it. Hope everybody will enjoy this
changes:
- Reworked the CityNameMap Modus (changes aren't lost when switching modes or alt-tabbing to windows. City names can be removed)
- added a new popup for city name editing. It gives a hint what the other civs city names are for the current plot (see screenshot)
- original signs (landmarks) on the map are temporarily removed when you enter the city name mode and restored when you leave it. (To ensure that all signs are restored, switch to the "choose again option" in the player dropdown before you leave the the city name mode)
- added visualization for Core and Normal Areas.
- separeted the new worldbuilder code from the original worldbuilder code. The original code is altered only minimally and the new code is easier to maintain/extend
- added
setPopupHandler functions to RFCEventManager that support dynamical adding of new popups.
open issues:
- alt-tab-problem. When switching to windows and back to civilization, the worldbuilder resets to UnitEditMode.
future plans
- also add visualization to the minimap where appropriate
- clean up code
- sort the city names in the new popup alphabetically
- make core and normal areas editable