Ryika
Lazy Wannabe Artista
- Joined
- Aug 30, 2013
- Messages
- 9,393
... seems to be really hard. Until now just doing enough research (or just testing again and again like an idiot until it somehow worked) has always got me some solutions, but this thing just seems to be too specific and I'm not really getting anywhere.
So, basically, I want Miasma to yield extra food, but only after researching an lategame-harmony-tech. That what <Feature_TechYieldChanges> would do, right?
So just creating a table doesn't seem to work (Because, uhm..?) and Civ 5 "DLL - Unified Yields"-Thread I get that I, as a rookie, may just be better off accepting that getting this to work is WAY more than I am capable of right now?
So, advice needed. Am I just too stupid and there is a way to make <Feature_TechYieldChanges> work (as a rookie when it comes to modding)? If so... please explain! Slowly. Very slowly.
/edit - And an related question: <Building_FeatureYieldChanges> doesn't seem to work with Miasma either? Any way to get around that?
So, basically, I want Miasma to yield extra food, but only after researching an lategame-harmony-tech. That what <Feature_TechYieldChanges> would do, right?
So just creating a table doesn't seem to work (Because, uhm..?) and Civ 5 "DLL - Unified Yields"-Thread I get that I, as a rookie, may just be better off accepting that getting this to work is WAY more than I am capable of right now?
So, advice needed. Am I just too stupid and there is a way to make <Feature_TechYieldChanges> work (as a rookie when it comes to modding)? If so... please explain! Slowly. Very slowly.
/edit - And an related question: <Building_FeatureYieldChanges> doesn't seem to work with Miasma either? Any way to get around that?