Opera
Deity
- Joined
- Sep 21, 2008
- Messages
- 4,643
If I know him enough, Ahwaric won't ever change the 3
/pop. It's like a foundation of Orbis; and I actually think it gets on Ahwaric's nerves that, each time, people are trying to remove this from Orbis 
It has been correctly implemented in Rise of Mankind, with improvements tweaked according to it. I don't see why it couldn't be the same in Orbis.


/pop. It's like a foundation of Orbis; and I actually think it gets on Ahwaric's nerves that, each time, people are trying to remove this from Orbis 
It has been correctly implemented in Rise of Mankind, with improvements tweaked according to it. I don't see why it couldn't be the same in Orbis.
Civics shouldn't be 'great' in the first place. A civic that is great in itself is likely to overpowered as civics are supposed to be thought of in combinations rather than individually.Ahwaric said:First sentence, agreed.
I agree that starting civics should have bonuses. They should probably not be that great, and make changing them for bigger empires a priority, but should not be dummy.
Whatever. I think total rewrite would be best in term of balancing and such but you're the bossI am not going the total rewrite route.
I thought on the current system a lot and do not think I would make that much better anyway. But big changes are needed.

I'll try to come up with some techs needing cutting...Ahwaric said:Regarding cutting techs, can you be more specific?
Like: "Optics - it sucks, so move celestail compass to x, black citadel to y and sight bonus to z" Or propose what to add to such techs...
I don't but, like I said, whateverAlso, I like techs granting final upgrades to do just that (in most cases at least)

), for most people the consequences of the 3 food system had't really sunk in. The discussion is based on improvement yields not on total yields, but it is not taken into consideration that the base yield of an unimproved grassland tile is 2food, and consequently effectively -1food. Therefore most calculations presented there are flawed.
from vassalage maybe it is time to make them +3 
, +1 from scholarship, +1
from guilds = 5 
(agrarianism only gives +1