Stangle Khan
Warlord
So I've been fiddling with a few files and trying to increase the number of resources in a given map, mostly due to how horribly resource density scales with map size. Small maps have high resource density but large ones tend to be rather sparse.
I've tried editing GameInfo.Maps[Map.GetMapSize()].DefaultPlayers * 2; from the Resource Generator but that doesn't seem to do it. What files and values would increase the number of resources if changed?
I know YNAEMP does this pretty well but it's tied to a ruleset which removes any capabilities to work with other mods' rulesets.
I've tried editing GameInfo.Maps[Map.GetMapSize()].DefaultPlayers * 2; from the Resource Generator but that doesn't seem to do it. What files and values would increase the number of resources if changed?
I know YNAEMP does this pretty well but it's tied to a ruleset which removes any capabilities to work with other mods' rulesets.