Independence and continents: bug(?)

kazapp

Emperor
Joined
Apr 2, 2006
Messages
1,064
I have invaded another continent, and granted the cities I conquered freedom as a colony.

Now, I have completed my conquest of this continent, but cannot give the remaining cities to my newly created colony/vassal. I assume this is because the game checks if the current cities is on the same continent as the colony civ, and (erroneously) decides it's not.

I believe this has to do with the geography: there's a one-square isthmus on which one of the colony's cities lies.

Could it be the independence-related code that checks for continents can't cope with this situation, believing the land on the other side of that narrow land mass and city is a continent all by itself...?

This is because I can grant the cities independance, only I only get the offer to do so as a completely new civ. If trading with my colony civ, the cities does not appear for trade under the "Cities" heading at my right side at all (not even redlisted).
 
Screenshot attached. It's the two topmost cities I can grant independence, but cannot gift my existing colony civ (in blue, including Camulodunum).

Is this a bug?
 

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The Problem here is that the colony is also your vassle. Your colony must break free from vassalage before you can gift them a city.
 
Your colony must break free from vassalage before you can gift them a city
If thats true why does my advisor keep recomending that I should gift cities to my vassle?

Can you grant them after the riots have finished?
 
The Problem here is that the colony is also your vassle. Your colony must break free from vassalage before you can gift them a city.

I don't think this is correct - I've had no problems creating a colony first and adding newly conquered cities to it in the past.

In this case, I believe Roosevelt (my colony's leader) thinks the cities aren't on "his" continent, and thus isn't interested in having them.

I mean, if it is only a decision taken by the colony AI, shouldn't the cities turn up on the diplomacy screen, but in red to indicate he's not interested?

In this case, they're not there at all. But at the same time I can grant them independence as a second colony.

Is this a bug?
 
You have to gift the cities via diplomacy.
Yes, obviously.

This is what doesn't work - as I said above, the cities doesn't turn up on the diplo screen when I open up trade with my colony.

If they did, but was coloured red, that would be easy to accept: as it is now, I can't understand what's happening - hence my posting in this forum...
 
Anyone else with input on this problem? In general, or regarding the influence of rioting?
 
I also believe that you can't gift rioting cities. It's kind of a form of protection so that when you gift a city to the AI you don't screw them by giving them a completely unproductive city, or a city that will soon flip over to another civ.
 
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