I think that RFC RAND needs to have some independent cities.
Independent cities in the normal RFC were really usefull, they helped border civs like Babylon and Khmer, expanding civs like Persia and Rome (Celts), founding certain religions (Judaism and Christianity) and they were the annoying native cities (Mombasa, Chichen Itza, Mbanza Kongo, Quelimane, Tikal and Tucume). In RFC RAND those features are missed.
So here is my suggestion:
Random spawning of Independent, Native and Celtic cities:
Jerusalem will spawn in a Radius of 10-5 plots from the starting points of Babylon or Egypt, will found Judaism and maybe Christianity.
Shush and Samarqand will spawn near Persia (but not too much near).
Tyre will spawn in a random coastal area near an ancient civ, Hutussas\Gordion will be the same without the coastal city.
Celtic cities will spawn in the area between a European civ and Rome, they can found neutral cities like Singidunum (Belgrad), Turicum (Zurich) and more.
Natives will spawn in the New world continents and the almost empty "Africa" continent.
Other cities can be added and some cities can be removed or changed, this is just a suggestion.
I really hope this will be at least partially implemented, because I hate the Jewish founding Egypt\Persia and the completly random Christianity.
Independent cities in the normal RFC were really usefull, they helped border civs like Babylon and Khmer, expanding civs like Persia and Rome (Celts), founding certain religions (Judaism and Christianity) and they were the annoying native cities (Mombasa, Chichen Itza, Mbanza Kongo, Quelimane, Tikal and Tucume). In RFC RAND those features are missed.
So here is my suggestion:
Random spawning of Independent, Native and Celtic cities:
Jerusalem will spawn in a Radius of 10-5 plots from the starting points of Babylon or Egypt, will found Judaism and maybe Christianity.
Shush and Samarqand will spawn near Persia (but not too much near).
Tyre will spawn in a random coastal area near an ancient civ, Hutussas\Gordion will be the same without the coastal city.
Celtic cities will spawn in the area between a European civ and Rome, they can found neutral cities like Singidunum (Belgrad), Turicum (Zurich) and more.
Natives will spawn in the New world continents and the almost empty "Africa" continent.
Other cities can be added and some cities can be removed or changed, this is just a suggestion.
I really hope this will be at least partially implemented, because I hate the Jewish founding Egypt\Persia and the completly random Christianity.