Indians

Comrade Pedro

High Partisan Commander
Joined
Dec 30, 2003
Messages
329
Location
Aveiro, Portugal
I wonder if you trade in the indians or kill them alll....
Usually i try to trade with them, but if i need space i eliminate them.It really worth trading with indians or it's just wasting time?
 
Definitely worth trading with them, the way I play. Much higher returns than through going back to Europe which also goes into the coffers of the King through tax.
 
Yeah I agree, it's good to trade. but sometimes I am forced tto destroy them sigh..
 
Play as the Spanish and smash the Incas and Aztecs. You'll have more money than you know what to do with.
 
It's more challenging to trade and keep the peace with them - in keeping with current views of the right of other civs to coexist with the colonials. ;)
 
And what about the other colonial powers? Do you trade with them? (you must have Jan de Wit to trade)

Sometimes our neighbours offers lots of gold for final products (cigars, rum, cloth) or for silver.
 
Sometimes my economy if (4/5) for coats and (6/7) for rum just won't cut it. I need money and I need it NOW. Hmm the natives burned my lumbermill...
 
Originally posted by Comrade Pedro
And what about the other colonial powers? Do you trade with them? (you must have Jan de Wit to trade)

Sometimes our neighbours offers lots of gold for final products (cigars, rum, cloth) or for silver.
That's not in my experience. Mostly their offers are worse even than trading in Europe. I've found that payoffs for trade are best with Indians, then Europe, then other AI nations.
 
And when you're trading with indians you get a chance to buy really cheap raw materials from them. They are definately worth it.
 
With the natives, I've found that they are willing to give very good prices on many things. It may depend on the land you're on, but I've had a few games where I can get the Inca or Aztecs to pay me upwards of 1500 for full loads of tobacco and get back full loads of silver for somewhere around 500. I will sometimes fill ships with tobacco, tools, and trade goods... and all three of these items have low initial prices. (even horses and muskets do too, but that can be a two-edged sword...) This kind of trade makes it worth roading to the natives' villages as well as building wagon trains.

Two other quick benefits:

If you stay on the natives' good side, you can trade them horses and muskets and not have to worry (overly much) about attacks and then when you declare independence, they will help you fight your overlords. This is a tactic I've used more than a few times, especially again with natives slow to anger (Incas, sometimes Aztecs, and occasionally Iroquois). There have been a few fights I've seen at times where the Incas completely decimate a Stack of Doom of five dragoons with a couple artilleries.

Benefit #2 is almost a restatement of the raw materials post, but an important one to me... the fact that many towns may be in beautiful positions but have no access (or bad access) to ore. The natives are a darned good way to alleviate this condition, especially if you are able to get a good finished-goods trade going. Just pinpoint a few villages that have access to surrounding hills, sell them some of the finished goods (sometimes at a darned good profit) while taking their ore, and this will be a good way to keep the raw materials flowing.

Besides... I seem to remember hearing somewhere that the more trade you do with your wagons, the higher the chance of converts becomes as well. This may be purely a function of natives' attitudes towards you, but it does seem to bear out when I play.
 
I usually attack and burn only the natives capital for the quick booty and ship it back home.
 
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