Industrialization

@gmaharriet

Just set the governor box to "Prefer Production" and of course only build in worthwhile cities. I don't like having to switch windows all the time for Civassist.

Um, I do have the governor set to "emphasize production", but I believe you were suggesting the governor manage happiness for preventing a meltdown. I can't remember the last time I actually had a clown for happiness that late in the game.

As for switching windows, I generally run CrpMapStat which pops up automatically when a town(s) will riot the following turn. It also pops up by itself to alert me to a new trade available, meeting a new trading partner and much else. I rarely do a manual switch of windows. I find MapStat to be less intrusive than CA2, though I will open CA2 if I want to do some "what iffing?".
 
Solar plants are cool. I thought I read somewhere they have some sort of anti-global warming effect but I could just be tripping.

In Civ 2 they did.


I had a meltdown of a nuclear power plant once. It totally took me by surprize, I think it was in a captured capital and I was thinking let them riot they're almost dead and then I'll deal with the ressitance, or so. Then the meltdown happened. Then the next turn I got we love the king day! Nothing like an atomic fireball to clean out the dead wood!
 
I question the ability of the governor to manage happiness in cities.

For example: I was playing a Chieftain game as France, and I just let the Governor Choose what to build and let the Governor manage happiness as well. There was one point in the game where, if I moved lux down to 0% (yeah, I needed the lux slider even at chieftain :blush:) Paris would revolt.

The governor WAS set to manage happiness...but for some reason, the governor would, at the end of the turn, detect that (s)he could put a clown back to work if it was working a high-commerce tile. However, for some reason, it would then switch it to an unroaded forest tile for the extra shields, I guess. The final outcome: the Governor couldn't equate everything before the turn was done, and the city would riot! :eek:

Now, this has only happened to me once...but it was really wierd!
 
That only happens to me for a huge city I just captured :p
 
When I capture cities on foreign continents, I generally rush a hospital, or if it has one, all the better. Set those cities to emphasize food and use them as specialist farms, draft centers, and rushing cities. The governor does manage the citizens well for me, and even though the emphasize doesn't affect the city very much, it still looks good.:)
 
On a side note: Have you guys ever gotten to a stage where you get widespread nuclear power/weapons? I always win before then (mostly by diplo, sadly )

Back in my Chieftain days, I got really, really, really, really, really, really, really, really, really, bored, so I'd play to the modern age with nukes and conquer everyone else in about 30 turns.
 
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