Inflation

WoundedKnight

Warlord
Joined
May 28, 2002
Messages
253
Can anyone explain what inflation is, how it is calculated, and how it works?

I suspect inflation is caused by having the financial slider set high, and it seems to have gamelong effects. But I don't know, I haven't done a formal study.
 
I noticed that my inflation increased by a few gold when I set the financial slider to 100% gold, which fits your theory.
 
Hmm, Inflation depending on the tax setting is an interesting theory.I suspect it to increase if with your empire growing bigger and bigger, but maybe we have a second factor here.
 
WoundedKnight said:
Can anyone explain what inflation is, how it is calculated, and how it works?


If you answered this question, you would win the nobel prize in economics.
 
Dog of Justice has pointed out that inflation increases at a constant rate with time. My preliminary tests seem to verify his statement, as I am finding a fixed inflation rate for each year that increases (i.e. in two separate games on different sized maps with different civs, my inflation in 1515 AD was 27%). Unfortunately there does not seem to be anything that can reverse or slow it, and the CIV inflation model does not appear to depend at all on spending allocation. Discussion here:

http://forums.civfanatics.com/showthread.php?p=3274882#post3274882

I would welcome any further feedback or insight on the CIV inflation model.
 
If you answered this question, you would win the nobel prize in economics.

Eh? Economists know exactly how inflation works, what causes it, and yes they can calculate it.
 
WoundedKnight said:
Dog of Justice has pointed out that inflation increases at a constant rate with time. My preliminary tests seem to verify his statement, as I am finding a fixed inflation rate for each year that increases (i.e. in two separate games on different sized maps with different civs, my inflation in 1515 AD was 27%). Unfortunately there does not seem to be anything that can reverse or slow it, and the CIV inflation model does not appear to depend at all on spending allocation. Discussion here:

http://forums.civfanatics.com/showthread.php?p=3274882#post3274882

I would welcome any further feedback or insight on the CIV inflation model.

CIV4GameSpeedInfo.xml

Under Epic
<iInflationPercent>18</iInflationPercent>
<iInflationOffset>-150</iInflationOffset>

Under Normal
<iInflationPercent>27</iInflationPercent>
<iInflationOffset>-100</iInflationOffset>

Under Quick
<iInflationPercent>40</iInflationPercent>
<iInflationOffset>-67</iInflationOffset>
 
Yeah, snepp, but there is possibly another factor somewhere that accelerates inflation from how much $$$ % you have...
 
No, that seems pretty clear.

Has anyone else noticed an AI with negative cash? 2 turns before I wiped the Germans, I looked at the peace menu and noticed they had -40 gold... kinda creepy.
 
The civilopedia states that inflation keeps growing according to time and size of your empire. It also says that it cannot be countered. the only way to really counter it's effect is to earn more gold.
 
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