Installation instructions

Gedemon

Modder
Super Moderator
Joined
Oct 4, 2004
Messages
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Location
France
There are two versions of the Mod at this point.

The "Development version" refers to the latest build uploaded on gitHub, it may be limited in scope in some cases or not even work, see the latest posts in the development thread for details.

The "Preview version" is a fixed version, showing some of the features of the mod, and fully playable for a few eras.


DEVELOPMENT VERSION

1/ Get the mandatory Assets

2/ Get the latest development version

PREVIEW VERSION

1/ Get the Assets version compatible with the Preview

2/ Get the latest preview version

ALL VERSIONS

3/ Extract the archives
  • use 7zip or another archive manager to extract the two files in your "..\Documents\my games\Sid Meier's Civilization VI\Mods" folder
4/ Install Yet (not) Another Map Pack (required for the setup)
 
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Hi. My topbar/ui does not look like yours on your screenshoots. Plus a couple off things dose not seem to working properly. I will post on bugreport.

Could you list what dlc:s and mods this mod require. It might be that i have or dont have something installed correctly.


Best regards
/Loffas
 
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The requirements are YnAMP, the Assets mod and I think the Aztec DLC (for the assets, as the DLC is free everyone should have it, and IIRC it activate automatically when you activate the Assets mod)

But most UI mods are incompatible as they will change some of the files that are used.

Also make sure you use the latest version of the game.
 
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