[NWO]_Valis
A bad kitty!
Ok, what are your interesting map settings?
I mean, what settings are worth to try out if you are looking for a nice game. It can be any game but please write a comment to it. Is it tought, interesting[what is interesting], a rushers nightmare or the contrary? Is it a nation specific, leader specific, interesting when against X,Y opponent, etc.
Lets start with me.
A nice builder-late game conqueror:
- Custom continents
- One continent per team
- map size - huge or large
Additional rules: - raging barbs; - no tech traiding; - time and altar victory turned off; - aggresive AI; - always war [optional]
The rest is up to you.
Group each player in teams of 2.[I usually add few more players than it is recomended by the game] You with a AI as you were playing in a pernament alliance. Remember that you can order the AI to reserch anything you want via the diplo menu.
This gives you a nice starting struggle against the barbs [you usually have to defend the AI from them to not lose your ally], then a little time off to build in peace and quiet. If the enemy teams find you, then war or no war you are pretty safe on your big island. Reaching T3/4 you start cleansing the continents one by one. Excellent for a Kuriotaes or Calabim. Good for starters to test a civilisation. Not for rushers of course.
Note: If you do not bind your self with the AI then usually even if 'one continent per team' is on you get an AI on your continent [probably cause I add additional players and it has to fit them somewhere] and you get a T1/2 war for that continent, so it can be interesting too.
And do YOU have a good recipe for an interesting/challanging/rewarding game?
I mean, what settings are worth to try out if you are looking for a nice game. It can be any game but please write a comment to it. Is it tought, interesting[what is interesting], a rushers nightmare or the contrary? Is it a nation specific, leader specific, interesting when against X,Y opponent, etc.
Lets start with me.
A nice builder-late game conqueror:
- Custom continents
- One continent per team
- map size - huge or large
Additional rules: - raging barbs; - no tech traiding; - time and altar victory turned off; - aggresive AI; - always war [optional]
The rest is up to you.
Group each player in teams of 2.[I usually add few more players than it is recomended by the game] You with a AI as you were playing in a pernament alliance. Remember that you can order the AI to reserch anything you want via the diplo menu.
This gives you a nice starting struggle against the barbs [you usually have to defend the AI from them to not lose your ally], then a little time off to build in peace and quiet. If the enemy teams find you, then war or no war you are pretty safe on your big island. Reaching T3/4 you start cleansing the continents one by one. Excellent for a Kuriotaes or Calabim. Good for starters to test a civilisation. Not for rushers of course.
Note: If you do not bind your self with the AI then usually even if 'one continent per team' is on you get an AI on your continent [probably cause I add additional players and it has to fit them somewhere] and you get a T1/2 war for that continent, so it can be interesting too.
And do YOU have a good recipe for an interesting/challanging/rewarding game?