SteveJustSteve
Chieftain
- Joined
- Oct 6, 2018
- Messages
- 18
I've played a few games now at Prince, continents, and standard everything else. I'm struggling with a few decisions. Maybe I am just misunderstanding some game concepts. Pretty easy to win, but I'm sure I would struggle moving up some difficulty levels.
I had two recent games where I tried one as England and went for a cultural/domination strategy.
I'm struggling with the decision/concept of taking and keeping non-capital cities.
Context from my England game...
I took out Khmer quick. He was nearest my capital. I snagged his early builder, took out a unit or two, backed up to heal, then some barbarians came in from his flank and captured his settler. At that point he was done. His capital was my second city.
Macedon was my next nearest neighbor, he declared an early surprise war, but I had enough units from my early fight with Khmer and repelled him. We made peace and I started expanding. My plan was to go cultural with lots of gold to support a big redcoat army.
Once I got redcoats I figured now is the time to start REALLY fighting. I held a grudge against Macedon for killing some of my units in that early war with his Hetairoi so I started rolling through his civilization.
A Little More Context before Getting to the Questions...
I take a Macedon city, then a second, then a third. I kept all of those cities. I now own 10-12 cities. I could go north and take his capital and decided to do that. Now should I make peace? Indonesia is still further north of Macedon and Egypt is to the East. If I make peace it will make things difficult to fight these other civs since I will need to go through what Macedon has left. I notice I am starting to have trouble with amenities though. I decide the next few Macedon cities I am just going to raze. Of course I am getting massive warmonger penalties with the other civs. I take Macedon completely out of the game. I figure at this point the AI is going to hate me forever so no point in worrying about warmongering. I decide that I have the military dominance on my continent and I just keep moving. I take out Indonesia. I kept their capital and a couple cities that had Wonders. I settled a couple new cities for end game strategic resources. I'm up to 17 cities at this point. Now the only people left on my continent is Egypt. Everyone hates me. One of my conquered cities revolted some barbs, and most of my original cities are trying to do things that improve entertainment or great people trying to snag some more Amenities. My focus is all over the place once I started WAR.
Ok thanks for reading this far, but now the questions:
1) Should I have given Macedon cities back in a peace negotiation? That would have helped my amenity issue and allowed my "core" cities to not have to divert to entertainment. But then I end up with a city smack in the middle of potentially hostile territory that I need to keep a permanent army at.
2) Should I just raze cities? I won't have an amenity problem, but then I have these huge patches of open land that another civ will inevitably come in and settle on. Of course I could resettle these lands myself, but settlers get expensive.
3) Does warmonger penalties even really matter later in the game if you already have a military built?
4) How do you effectively handle conquest? By the time you are at mid game there are going to be probably 50+ cities on the map. If you go and "just" take the capitals then you are going to have to support a bunch of defensive units that you leave behind to defend those capitals from being taken back. I just don't know what to do with all the non-capital cities in your wake.
5) Can you support the cost of leaving defensive military all over the map?
Towards the end of the game you are probably going to have some pretty large population cities and unless you have a bunch of 3 pop cities all over the map that don't need amenities I'm just not understanding how to support conquest. These newly conquered cities can't quickly pop out entertainment districts and buildings and I'm not even sure if it would produce enough amenities anyway. I tried to set some of the conquered cities to "no food" to prevent them growing further at least.
I just feel like I'm missing another game concept here. Do you really just take some capitals and let the AI keep most of the rest of their cities? Should you just roll through and pillage everything to set the AI so far behind that you don't need to worry about them anymore? Can you make the AI not hate you again or do you just have to create such a large military that they are afraid of you?
I eventually won a cultural victory because my original cities kept pushing out enough great people and my culture snow ball that I started to get to red coats eventually is what actually won me the game.
I had two recent games where I tried one as England and went for a cultural/domination strategy.
I'm struggling with the decision/concept of taking and keeping non-capital cities.
Context from my England game...
I took out Khmer quick. He was nearest my capital. I snagged his early builder, took out a unit or two, backed up to heal, then some barbarians came in from his flank and captured his settler. At that point he was done. His capital was my second city.
Macedon was my next nearest neighbor, he declared an early surprise war, but I had enough units from my early fight with Khmer and repelled him. We made peace and I started expanding. My plan was to go cultural with lots of gold to support a big redcoat army.
Once I got redcoats I figured now is the time to start REALLY fighting. I held a grudge against Macedon for killing some of my units in that early war with his Hetairoi so I started rolling through his civilization.
A Little More Context before Getting to the Questions...
I take a Macedon city, then a second, then a third. I kept all of those cities. I now own 10-12 cities. I could go north and take his capital and decided to do that. Now should I make peace? Indonesia is still further north of Macedon and Egypt is to the East. If I make peace it will make things difficult to fight these other civs since I will need to go through what Macedon has left. I notice I am starting to have trouble with amenities though. I decide the next few Macedon cities I am just going to raze. Of course I am getting massive warmonger penalties with the other civs. I take Macedon completely out of the game. I figure at this point the AI is going to hate me forever so no point in worrying about warmongering. I decide that I have the military dominance on my continent and I just keep moving. I take out Indonesia. I kept their capital and a couple cities that had Wonders. I settled a couple new cities for end game strategic resources. I'm up to 17 cities at this point. Now the only people left on my continent is Egypt. Everyone hates me. One of my conquered cities revolted some barbs, and most of my original cities are trying to do things that improve entertainment or great people trying to snag some more Amenities. My focus is all over the place once I started WAR.
Ok thanks for reading this far, but now the questions:
1) Should I have given Macedon cities back in a peace negotiation? That would have helped my amenity issue and allowed my "core" cities to not have to divert to entertainment. But then I end up with a city smack in the middle of potentially hostile territory that I need to keep a permanent army at.
2) Should I just raze cities? I won't have an amenity problem, but then I have these huge patches of open land that another civ will inevitably come in and settle on. Of course I could resettle these lands myself, but settlers get expensive.
3) Does warmonger penalties even really matter later in the game if you already have a military built?
4) How do you effectively handle conquest? By the time you are at mid game there are going to be probably 50+ cities on the map. If you go and "just" take the capitals then you are going to have to support a bunch of defensive units that you leave behind to defend those capitals from being taken back. I just don't know what to do with all the non-capital cities in your wake.
5) Can you support the cost of leaving defensive military all over the map?
Towards the end of the game you are probably going to have some pretty large population cities and unless you have a bunch of 3 pop cities all over the map that don't need amenities I'm just not understanding how to support conquest. These newly conquered cities can't quickly pop out entertainment districts and buildings and I'm not even sure if it would produce enough amenities anyway. I tried to set some of the conquered cities to "no food" to prevent them growing further at least.
I just feel like I'm missing another game concept here. Do you really just take some capitals and let the AI keep most of the rest of their cities? Should you just roll through and pillage everything to set the AI so far behind that you don't need to worry about them anymore? Can you make the AI not hate you again or do you just have to create such a large military that they are afraid of you?
I eventually won a cultural victory because my original cities kept pushing out enough great people and my culture snow ball that I started to get to red coats eventually is what actually won me the game.