Brian Shanahan
Permanoob
1. Will we be using variants?
2. How shall we set the game up? (Game settings, type of map, size, AI count, important things)
3. What are the strengths and weaknesses of the Dutch, and how can we emphasize one and limit the other?
4. What would we name the thing?
1) yes please, something a bit more exacting this time though?
2) I vote epic (marathon is a bit too long for SG), anything except archipelago (too easy) also we're playing at a disadvantage on Pangaea, I usually play either standard or large, I'd go with default AIs.
3) UU is good for anything that needs a Navy (you're getting a 4 space galleon), so is the UB (dike gives you water hammers as well as river ones). Fishing and agri are starting techs (so we would like food and sea resources in BFC for cap). Willem is creative & financial, so early border pops, and strong cottages.
Basically we want to run a financial and coastal game to get the best out of Willem and his crazy Oranjes.
4) IO4 Pass the dutchie?/ IO4 Keep off the grass.