I have plans to make an Ironmad mod where the progression is half speed of the vanilla Marathon game.
This will be my first ever attempt at a mod, so I'm probably in way over my head
Any help/comments/suggestions are more than welcome!
I would leave buildings and units to build at the same pace as to instigate more action in each era.
Research would have to be modified to start at 2x vanilla and progress towards 3x in the modern/future era, to offset the extra cities and science buildings players will likely have.
Food needed to grow a city I would like to do something like this: lvl 1 -> 2 is 150%, 2 -> 3 is 160%, etc. lvl'ing out at 6 -> 7 at 200%
Culture needed should probably just be doubled, since people will have lots more cities and thus need more culture to progress according to the normal mechanics. Think this would work? If people try to keep their empire very small to take advantage of this, they would be very vulnerable to large militaristic empires, no?
Not sure if It will be needed to do anything about golden ages and GP's. I think probably not. Golden ages are powerful enough already and will as always generate lots of gold and production when active, but they will obviously become much less frequent in the endgame.
This will be my first ever attempt at a mod, so I'm probably in way over my head

Any help/comments/suggestions are more than welcome!
I would leave buildings and units to build at the same pace as to instigate more action in each era.
Research would have to be modified to start at 2x vanilla and progress towards 3x in the modern/future era, to offset the extra cities and science buildings players will likely have.
Food needed to grow a city I would like to do something like this: lvl 1 -> 2 is 150%, 2 -> 3 is 160%, etc. lvl'ing out at 6 -> 7 at 200%
Culture needed should probably just be doubled, since people will have lots more cities and thus need more culture to progress according to the normal mechanics. Think this would work? If people try to keep their empire very small to take advantage of this, they would be very vulnerable to large militaristic empires, no?
Not sure if It will be needed to do anything about golden ages and GP's. I think probably not. Golden ages are powerful enough already and will as always generate lots of gold and production when active, but they will obviously become much less frequent in the endgame.