ferenginar
Grand Nagus
In BTS you can add a hammer producing corp into the mix, I have used mining inc to help produce level 4 battleships in one turn.
The thing with drafting is it's not about xp, it's about #s. When you NEED military to keep up or when you WANT #s to overrun opponents, drafting is the way to go. The GT is KEY for this because the 3really starts to add up in your cities very quickly.
I never thought about west point in a coastal city before. Mainly because the AI tends to be so poor at naval combat. But that is an intriguing idea.
The thing with drafting is it's not about xp, it's about #s. When you NEED military to keep up or when you WANT #s to overrun opponents, drafting is the way to go. The GT is KEY for this because the 3really starts to add up in your cities very quickly.
I never thought about west point in a coastal city before. Mainly because the AI tends to be so poor at naval combat. But that is an intriguing idea.
Seems strange to me to not have westpoint in your HE city in that case. I can see NE + IW if you are looking to farm GEs. No problem there. But I don't see why you wouldn't want to put the WP with your HE.
I'm not sylvanllewelyn, but for me, the reason why I don't put West Point in the HE city is that I don't want to give up the HE's unit production capability.
None of the above.
My combos:
- Red Cross + West Point
- National Epic + ironworks
- Heroic Epic on a coastal city
And for the curious
- I have no clue how to use a globe theatre.
Sometimes I'll hear that some people put Red X with WP which makes little sense to me unless you absolutely must have a Woody III, Medic I or II unit and are piling all your GGs there too or something. Unless you are going for that, why would you want your MEDICAL units to have the most xp? Aren't they supposed to be last-ditch defenders of a stack and not the first ones targeted? Unless you blow those extra xps on stuff like sentry or the aforementioned Woody promos?
Because when you are producing all of your good units with at least Medic 1, you don't have medic units as last-ditch defenders. It's a free promotion, so there is no XP cost, and no reason not to have it on every unit you can. They may well wind up on their own without a healer.
Personally, I go with two truly focused cities:
HE + GGs early, usually in my capital. If necessary, I'll put the IW here if production isn't really up to snuff in the later game.
I want to get level 4 units out of it as soon as possible. This gets me one thing I desperately want: CR 3 units; and I want as many as I can get.
They're the bread and butter of an attack, and with more settled GGs on the AI's side, rather than Warlords, it's not uncommon to find CG 3 units defending cities (to say nothing of the Native Americans, where CG 3 is a given), making for more churn on these units. CR 3 has essentially gone from "great" to "essential".
Later, I get WP + RC in my highest production coastal city (often a capital captured in the midgame where there are already one to three GGs for free)
I produce my elite units here. I put enough GGs there to get level 5 units, if there aren't already (once the 4XP from WP is factored in). A CG 3 + Medic 2 unit is nice to have in each important city, or each city you plan on conquering. Combat 4 or Drill 4 anything are VERY useful, and in particular, make for an awesome navy. And while it doesn't get a lot of love, I like March a lot, and only needing one promotion rather than three is damn helpful.
I'm less worried about production here (although I want as much as possible), because I'm already cranking out CR 3 tanks and artillery at the HE city. This city is producing those niche units that are otherwise hard to make.
Any other GGs start working to make another level 4 production location. And it's easy enough to get level 3 units out the gate in every city with one of (Vassalage, Theocracy, Pentagon) for CG 2 defenders, or Combat 1 + X units.
I would up the difficulty level if you can get away with just 1 city producing all of your units with Red X + WP as a combo. The HE/WP and Red X/Ironworks combos are gold standards for a reason.![]()