KillingMeSoftly
Warlord
- Joined
- Sep 11, 2011
- Messages
- 279
I kinda agree the mounted units are a bit weak. Not useless, but fairly marginal.
One of the main issues is that Spearmen and Pikemen are a "Bread & Butter" unit; they are cheap to produce and require no strategic resources. They are also very effective to one of the key types of offensive units in the game (mounted units). Mounted units aren't even too effective against swordsmen style units because their strength is equal.
This means Mounted units are only really effective for a few things. They are decent scouts to "feel out" the enemy. Their high mobility makes them useful for reinforcing an area, especially where they are no roads. They are also good for taking out wounded units, or ranged units. Mounted units are also useful if you have no Iron but have Horses... at least then you will have some high strength units.
The core weakness of the Mounted unit is the lack of defense. Without promotions it gains no bonus defense from terrain. Mounted units don't have a huge mobility advantage either and are pretty much bogged down badly in rough terrain-- in which you receive no defensive bonuses.
Armor units later have much more mobility and have a lot more strength than their infantry counter parts so this mostly makes up for their shortcomings. But Horsemen and Knights are only really useful if you have no Iron. Cavalry don't have much of a use period, but at least by this time there wont be many Pikemen left. Lancers are just plain pitiful and are only any good if you plan to upgrade them to Anti-tank Guns and eventually Helicopter Gunships-- you keep the "Move after Attacking" promotion.
I think giving some of the Mounted units +1 movement would help a lot. Perhaps also give them a +25% strength bonus when attacking units to cement their role as "shock troops", essentially charging and devastating a line of infantry all historical-like.
One of the main issues is that Spearmen and Pikemen are a "Bread & Butter" unit; they are cheap to produce and require no strategic resources. They are also very effective to one of the key types of offensive units in the game (mounted units). Mounted units aren't even too effective against swordsmen style units because their strength is equal.
This means Mounted units are only really effective for a few things. They are decent scouts to "feel out" the enemy. Their high mobility makes them useful for reinforcing an area, especially where they are no roads. They are also good for taking out wounded units, or ranged units. Mounted units are also useful if you have no Iron but have Horses... at least then you will have some high strength units.
The core weakness of the Mounted unit is the lack of defense. Without promotions it gains no bonus defense from terrain. Mounted units don't have a huge mobility advantage either and are pretty much bogged down badly in rough terrain-- in which you receive no defensive bonuses.
Armor units later have much more mobility and have a lot more strength than their infantry counter parts so this mostly makes up for their shortcomings. But Horsemen and Knights are only really useful if you have no Iron. Cavalry don't have much of a use period, but at least by this time there wont be many Pikemen left. Lancers are just plain pitiful and are only any good if you plan to upgrade them to Anti-tank Guns and eventually Helicopter Gunships-- you keep the "Move after Attacking" promotion.
I think giving some of the Mounted units +1 movement would help a lot. Perhaps also give them a +25% strength bonus when attacking units to cement their role as "shock troops", essentially charging and devastating a line of infantry all historical-like.
