Pawelec123456
Chieftain
- Joined
- Jun 29, 2016
- Messages
- 33
The idea is to add a special civilian unit, the Governor (cannot be bought, like VP Settler and Archeologist), who can construct a Hamlet tile improvement. Hamlets are satellites of cities, which work somewhat like Civ6 districts (but in a much less thematic and much more universal fashion), allowing to exploit the further areas of owned territory.
Hamlets would be very advanced tile improvements, resembling small cities, which:
- are tied to a specific city, but have their own names which can be changed (all the yields provided by that hamlet are added to that city's income),
- have to be built in the player's territory (or on coast in certain proximity of a City with a Harbour built),
- have to be at least 3 tiles away from another Hamlet or city,
- provide 1 tile Cultural Bomb effect when built,
- allow purchasing tiles up to 2 tiles away from them but don't let the borders grow beyond that (so one cannot conquer the world with Hamlets),
- can be converted but it has no effect on them except allowing to build certain buildings (when specific beliefs are chosen) and emitting Religious Pressure,
- have independent Citizen counter which drains Food from the connected city (start with 1 Citizen who works the Hamlet tile and cannot be ordered to work a different tile), the rate at which it happens can be adjusted, but in general Hamlets' population grow slowly,
- can have special set of buildings constructed in them (drains Production from the connected city), which can be location-specific (e.g. available only in coastal Hamlets) and affect the tile yields of tiles in Hamlet radius,
- can train certain units (e.g. Hamlet with a Shipyard built can construct warships) draining Production from the connected city,
- grow in size to Villages and Towns after certain Citizen count is reached and certain buildings are built, what provides additional yields from the improved tile,
- lose citizens when pillaged,
- Towns which reach 10 citizens and have all the buildings possible can be given city rights, what converts them to regular cities (disabled for City States).
One city can support a specific number of Hamlets, based on its citizen count.
This is huge and that's why I'm asking whether it is even possible and, if so, how would you approach that. Comments are welcome!
Hamlets would be very advanced tile improvements, resembling small cities, which:
- are tied to a specific city, but have their own names which can be changed (all the yields provided by that hamlet are added to that city's income),
- have to be built in the player's territory (or on coast in certain proximity of a City with a Harbour built),
- have to be at least 3 tiles away from another Hamlet or city,
- provide 1 tile Cultural Bomb effect when built,
- allow purchasing tiles up to 2 tiles away from them but don't let the borders grow beyond that (so one cannot conquer the world with Hamlets),
- can be converted but it has no effect on them except allowing to build certain buildings (when specific beliefs are chosen) and emitting Religious Pressure,
- have independent Citizen counter which drains Food from the connected city (start with 1 Citizen who works the Hamlet tile and cannot be ordered to work a different tile), the rate at which it happens can be adjusted, but in general Hamlets' population grow slowly,
- can have special set of buildings constructed in them (drains Production from the connected city), which can be location-specific (e.g. available only in coastal Hamlets) and affect the tile yields of tiles in Hamlet radius,
- can train certain units (e.g. Hamlet with a Shipyard built can construct warships) draining Production from the connected city,
- grow in size to Villages and Towns after certain Citizen count is reached and certain buildings are built, what provides additional yields from the improved tile,
- lose citizens when pillaged,
- Towns which reach 10 citizens and have all the buildings possible can be given city rights, what converts them to regular cities (disabled for City States).
One city can support a specific number of Hamlets, based on its citizen count.
This is huge and that's why I'm asking whether it is even possible and, if so, how would you approach that. Comments are welcome!