_ if you play with a script that do not override terrain generation (most of the default and custom scripts ) , you can try to edit ..\Assets\Python\CvMapGeneratorUtil.py , "class TerrainGenerator" ... do not hesitate to ask if you want to do that .
_ if the map script override the default generation you have to edit it and look at the "def generateTerrainTypes" function
Made some simple changes, reversed forest and jungle percentages and then desert and plains percentages. In classes TerrainGenerator and FeatureGenerator.
I couldn't find the generateTerrainTypes function. Is it in one of the pyc files? Windows XP search file content under Assets directory found nothing.
In the case of the map script don't call the class "TerrainGenerator" in "CvMapGeneratorUtil.py" and do its own implementation instead . You have to edit the map script and search for the function "generateTerrainTypes" in the map script . ( sorry for my bad english )
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