Is stonehenge underpowered?

I completely disagree. Stonehenge is the easiest way to a quick religion for a tall civ, in my experience. And BNW religion is extremely useful and powerful, as well as flexible.

The "one-dimensional" nature of Stonehenge that you suggest is completely offset by the fact that what it leads to (adopting a religion) allows you to improve the Food, Production, Culture, Gold, Faith, military strength, CS diplomacy, specialists, tourism... religion can literally enhance whatever part of the game you need (maybe with the exception of espionage). Early in the game, too!

That's pretty much the polar opposite of "one-dimensional".
 
Well I don't happen to think so. The faith generation can be very helpful against high faith producing civs, and you get the great engineer points. I've been working on strategies to generate great engineers and of the early engineer-producing wonders, Stonehenge seems to be the most useful by a fair margain. In comparison your other choices are temple of Artemis, which is alright I suppose, and the super silly pyramids.

That being said I do think they could beef it up a tad, maybe add some culture or more faith to it, but IMO it works fine as it is. One of its selling points is how relatively quick it is to build.
 
I completely disagree. Stonehenge is the easiest way to a quick religion for a tall civ, in my experience. And BNW religion is extremely useful and powerful, as well as flexible.

The "one-dimensional" nature of Stonehenge that you suggest is completely offset by the fact that what it leads to (adopting a religion) allows you to improve the Food, Production, Culture, Gold, Faith, military strength, CS diplomacy, specialists, tourism... religion can literally enhance whatever part of the game you need (maybe with the exception of espionage). Early in the game, too!

That's pretty much the polar opposite of "one-dimensional".

Thats very true. Sorry if i seemed ignorant I am new to Civ games
 
At the tech level Stonehenge is equivalent to having 5 cities with shrines. Building a wonder is much cheaper. It is very good when you want a religion, especially if you have a religious UA but no faith generation bonuses, like Arabia or Byzantines.
 
Thats very true. Sorry if i seemed ignorant I am new to Civ games

I don't think you'll find (m)any people hating on you here for being new :P

I agree with the first person responding to you, I like yourself didn't much like Stonehenge at the beginning, but it is now one of my favourite early on wonders in almost all types of play =)
 
You also get a free great engineer right about at the time Theology and other wonder-heavy techs roll around, since Stonehenge gives you points for that.

While it certainly is a very specific wonder in terms of bang-for-the-buck it is one of the best wonders.
 
Stonehenge is the greatest option if you want to get a religion but have problems with that (you are not in a desert, not near gems/pearls etc.).
 
Compared to some of the other early game wonders it seems a little to one dimensional. Thoughts?

Welcome to the game!

Yeah, I doubt you'll get many takers on the theory that Stonehenge is underpowered. It's a tremendous "fix" for anyone who needs a religion but doesn't have many opportunities to get one off the ground. Also, some of the best Wonders are those that are focused on a specific goal; sometimes doing something superbly is better than doing all things fine.
 
I don't think its bad at all. Early game faith is very important if you aim for religion and the great engineer points basically ensure a free wonder a bit later on.
 
It only seems underpowered if you start in a big desert and get Desert Folklore or near a natural wonder. I'm glad that it doesn't have some ridiculous boost like +10 faith or something like Notre Dame has +10 happiness. Most wonders at the beginning of the game are really just a nice boost.
 
The GE from it makes it superb for many of the more nuanced play styles out there. The free religion is not bad at all as well as religion is one of those easily exploitable nice-to-haves if you are one of the early ones. Finally as long as Boudica isn't around it's not even that hard to "win" on most difficulty levels.
 
Stonehenge is the best wonder in the early game and I go for it 90% of the time, making it the first wonder I build. Of course, if playing as The Celts or Spain (next to a faith based Nat'l Wonder), then I don't. I think it's powered very well and allows you to ignore shrines/temples in your other cities, while you grab the first, second, or third religion.
 
I agree with the OP.

When you build Stonehenge, you delay expansion but expansion leads to more faith. Expansion also leads to more science and production.
Besides, in BNW there is just too much stuff you have to build in early game. Stonehenge is definately my lowest priority on the list.

If I do go for a super early wonder, I prefer Pyramids and Temple of Artemis.
 
I frikkin hate losing Wonders by 1-2 turns. I also hate chopping forests because I love lumbermills... maybe I need to get over that.

I've lost more wonders by 1-5 turns since release than I ever did in all of civ v. Whats going on?
 
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