Ferocitus
Deity
SimEarth was published in 1990 : https://en.wikipedia.org/wiki/SimEarth
I think I played it once or twice.
If you would remove all features of SimEarth from Civ, Civ would be dead. (Both games share concepts like worldmap, terrain, climate, cities, population, ...)
Civ1 to some part resembled SimEarth, but also other games like the boardgame Civ and the strategy game Empire.
Reaching the industrial age, building factories and let population grow and then experience heavy pollution is a historic experience. I don't know why it should be omitted. It is the reason to research things like public transport, sanitation, recycling, clean energy, etc.
Look at London's history for example...
The sewers of London are considered as one of the Wonders of the Industrial Age.
It allowed London to grow and their people to thrive. Maybe Civ could have a
very late game tech that gives workers the capability of removing fatbergs
from sewers once a city has a population over 25ish.