Is there a way to disable defensive pacts?

Stickerbrush

Chieftain
Joined
Jan 28, 2016
Messages
46
Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. They will never sign one with you, but they always sign like 2 with the strongest AIs. Conquering becomes the most tedious task when you have to stall for like 30 turns because you have to deal with not one but, two carpets of doom (sometimes even on different fronts). Is there a way to disable defensive pacts? or at least tweak it a little bit so domination victories aren't insanely hard.
 
I can usually buy my way into a defensive pact. o.O
 
You really need a big military (AI-sized) if you want to be in a defensive pact. It's basically "just" that - and not being denounced by multiple civs.
 
And I'm annoyed because of that: if 3 AI (or 2 AI + 1 player) make declaration of friendship, then other Civs that are friendly to each AI with DoF is sooo happy about it, that they all want to DoF as well. The result is that 3/4 Civs are in an alliance with strong defensive pact and you can do nothing, even if, f.e., they settled a city very close to you.

I mean, diplomacy is better, but I think it's "too friendly" overall now. Yes, I know, I can choose "Get over it" as an answer to any thing that they don't like, which I often do, but still - I see like a lot of AIs just want almost everyone as a friend.

Yes, it's next thing, which makes game harder for human, but I'd prefer AIs to make more different alliances depending on a lot of things instead of trying to make 1-2 big alliances.

Because of that I like to play with two-civs teams, but with that is another problem - wars. Wars with teams set in setup screen are bad. Why? Because in the most cases if one Civ doesn't want peace during the war, they just ask second Civ from the team and they accept it. There were lot of wars, where I, playing with AI in the team, was 1-2 turns before capturing the enemy city and this what happened: The enemy asked me for a peace - I disagreed. In the next turn they asked for a peace my AI from the team - they agreed and boom, the enemy city is saved... I made all work with the war, they signed declaration of peace and I have nothing from that (has my teammate for the offer?) - only non-captured enemy city and irritation.

In addition, AI from my team is often very dump and weak in comparison to other AIs. Is it intentional, to avoid too much bonuses for player from AI in the team?
 
Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. They will never sign one with you, but they always sign like 2 with the strongest AIs. Conquering becomes the most tedious task when you have to stall for like 30 turns because you have to deal with not one but, two carpets of doom (sometimes even on different fronts). Is there a way to disable defensive pacts? or at least tweak it a little bit so domination victories aren't insanely hard.

If the AI is always signing the agreement with others, but not with you...well, I won't say anything, but you might not be a good candidate for a defensive pact. The AI does not judge humans differently from AI for them.

G
 
You really need a big military (AI-sized) if you want to be in a defensive pact. It's basically "just" that - and not being denounced by multiple civs.

That's the problem. The AI will have a big army 9/10 times whereas you won't neccesarily have an army big enough to sign a defensive pact.

As it stands right now domination victory is just not as fun at all because of many things. The AI defensive pact shenanigans just makes it even more obnoxious. since i don't think it can get disabled, can it get tweaked at least?

If the AI is always signing the agreement with others, but not with you...well, I won't say anything, but you might not be a good candidate for a defensive pact. The AI does not judge humans differently from AI for them.

G

That's like not even the point of my original post. I honestly don't care about signing defensive pacts myself, at least not in a game where i'm trying to win a domination victory. I don't like the fact that domination campaigns became... i would say difficult, but the 2-3 strongest AIs signing defensive pacts between them is just straight up bs. U can take onto 1 teach leader, but having to deal with 2 of them on sometimes different sides of the map is just idk.... i don't see how this is fair at all.
 
That's like not even the point of my original post. I honestly don't care about signing defensive pacts myself, at least not in a game where i'm trying to win a domination victory. I don't like the fact that domination campaigns became... i would say difficult, but the 2-3 strongest AIs signing defensive pacts between them is just straight up bs. U can take onto 1 teach leader, but having to deal with 2 of them on sometimes different sides of the map is just idk.... i don't see how this is fair at all.

It seems like it's working perfectly then. If the AI isn't going for a domination victory, and they see you as a threat, it makes perfect sense for them to make a defensive pact to protect themselves. The AI should do everything it can to try and win, and as long as it's playing by the same rules as the player, it seems fair to me.
 
The 2-3 strongest AIs signing defensive pacts between them is just straight up bs. U can take onto 1 teach leader, but having to deal with 2 of them on sometimes different sides of the map is just idk.... i don't see how this is fair at all.

What does fairness have to do with it? It seems like you prefer winning Domination victories with a fairly small army. This is probably why you can't get into a DP, and why DPs become a major hurdle for you. If that's the case, your options come down to growing a bigger set of units, or dropping down to a more comfortable level.
 
That's the problem. The AI will have a big army 9/10 times whereas you won't neccesarily have an army big enough to sign a defensive pact.

As it stands right now domination victory is just not as fun at all because of many things. The AI defensive pact shenanigans just makes it even more obnoxious. since i don't think it can get disabled, can it get tweaked at least?



That's like not even the point of my original post. I honestly don't care about signing defensive pacts myself, at least not in a game where i'm trying to win a domination victory. I don't like the fact that domination campaigns became... i would say difficult, but the 2-3 strongest AIs signing defensive pacts between them is just straight up bs. U can take onto 1 teach leader, but having to deal with 2 of them on sometimes different sides of the map is just idk.... i don't see how this is fair at all.

If an AI was snowballing across a continent, wouldn't you scramble to make Defensive Pacts with a strong, friendly civ?

The AI is not so easily barreled-over in the CP, and I'm proud of that fact. It plays to win, and will use every tool it can to do so.

G
 
If an AI was snowballing across a continent, wouldn't you scramble to make Defensive Pacts with a strong, friendly civ?

Funny you say that because I'm trying to do just that in my current game. Genghis conquered some poor unknown civ, and grew into a massive superpower with a ton of policies, was the tech leader for a little while, and at one point had an army literally 20x larger than mine (is still 10x larger) :eek:

As it currently stands, I have the most techs, most social policies (I went with Poland this game with Progress/Aesthetics/Rationalism) and DoFs out of the wazoo, but Genghis is going to declare on me any turn now and I can't get any DPs because my military is still only 60-70% as strong as my friends' are. I'm scrambling to build more troops atm, not to hold off an attack by Genghis should he make his way to me, but to deter him from declaring altogether.
 
Funny you say that because I'm trying to do just that in my current game. Genghis conquered some poor unknown civ, and grew into a massive superpower with a ton of policies, was the tech leader for a little while, and at one point had an army literally 20x larger than mine (is still 10x larger) :eek:

As it currently stands, I have the most techs, most social policies (I went with Poland this game with Progress/Aesthetics/Rationalism) and DoFs out of the wazoo, but Genghis is going to declare on me any turn now and I can't get any DPs because my military is still only 60-70% as strong as my friends' are. I'm scrambling to build more troops atm, not to hold off an attack by Genghis should he make his way to me, but to deter him from declaring altogether.

Yeah, see, thing is, the AI isn't going to DP with you unless you are sufficiently strong because they would rather see you die than be dragged into a war with Genghis on your behalf. :)

G
 
Funny you say that because I'm trying to do just that in my current game. Genghis conquered some poor unknown civ, and grew into a massive superpower with a ton of policies, was the tech leader for a little while, and at one point had an army literally 20x larger than mine (is still 10x larger) :eek:

As it currently stands, I have the most techs, most social policies (I went with Poland this game with Progress/Aesthetics/Rationalism) and DoFs out of the wazoo, but Genghis is going to declare on me any turn now and I can't get any DPs because my military is still only 60-70% as strong as my friends' are. I'm scrambling to build more troops atm, not to hold off an attack by Genghis should he make his way to me, but to deter him from declaring altogether.

I've been there, and let's face it, by choice. Out of curiosity, was there a DP in your game? Or, to put it differently, were the other civs seeing the Mongols as a threat calling for this deterrent?
 
Yeah, see, thing is, the AI isn't going to DP with you unless you are sufficiently strong because they would rather see you die than be dragged into a war with Genghis on your behalf. :)

G

Reasonable decision to make, lol. Let me just say that I really love the challenge that the AI presents. I'm playing on Immortal difficulty with Poland, and planned to go Progress/Aesthetics/Imperialism/Order, following the nationalism strategy in the strategy section. I went to war with William pretty early on, and was very impressed with the AI's decision-making. I only planned to take 1 of the 2 cities on my immediate border, which at the time was undefended and without walls. William brought his troops down and while I did take the city I was after, it was harder than I anticipated. What really impressed me, though, was what happened when I went after the second city (he had a unit or 2 defending, but walls weren't up yet).

I sent my reserve "army" (4 or 5 units) to go attack his 2nd city, but William used a mix of attack/retreat/attack again with reinforcements and better positioning 4-6 turns later to repel my attack, and force me to retreat to my nearest city and defend. He then brought more reinforcements to start killing my units and made a serious attempt at taking my city (forcing me to train, rush-buy, and bring troops from the army I just used to take his city over to try and defend my own) while also bringing a decent sized force try and retake the city I took. I held him off in both places, but he would've eventually swarmed me (I was pretty much out of gold at this point), but Rome bribed me into accepting a peace deal, which I was all too happy to do. It was a weak bribe, and less than I would've gotten if William had been willing to make peace, but that wasn't an option lol.

That experience, mixed with the fact that I was surrounded by peaceful AI, made me switch my strategy to a science VC, leading me to go with Progress/Aesthetics/Rationalism/Freedom instead when the time came. I just hit the modern era, and thus far I've used all of my great scientists (except 2) for academies, and, with the help of 2 free techs from spies, just overtook the Celts and am now leading in tech by 1, which I expect will grow.

I've been there, and let's face it, by choice. Out of curiosity, was there a DP in your game? Or, to put it differently, were the other civs seeing the Mongols as a threat calling for this deterrent?

Yes and no. I'm not sure when the other civs found Genghis, but when I did, he had already concluded the war(s) he'd been in, so if there ever was severe warmongering penalties for him, they've probably faded by now. As for DPs, definitely. My continent has 6 civs on it, and 5 of us have been in bff mode (DoFs, many research agreements, gifts being given, etc) basically since the beginning of the game. Austra and I are the two weakest as it pertains to military power, so neither of us have a DP with anyone. Portugal, Spain and The Netherlands are the stronger civs and have DPs going. I don't think it was to protect themselves from Genghis specifically.
 
Austra and I are the two weakest as it pertains to military power, so neither of us have a DP with anyone. Portugal, Spain and The Netherlands are the stronger civs and have DPs going. I don't think it was to protect themselves from Genghis specifically.

Did you try to make one with Austria?

I've noticed that there don't seem to be as many bottom-feeder DPs as there are mid-level.
 
Did you try to make one with Austria?

I've noticed that there don't seem to be as many bottom-feeder DPs as there are mid-level.

Honestly, nope. Once I saw what a monster Genghis was, I made it a priority to stay at least a little stronger than Austria in hopes that if Genghis does declare on someone (even with Global Peace Accords active) that it'd be Austria and not me :lol:. AI is working like humans in that regard, I see. Austria did just finish a war against Rome without little to no damage taken however, so I think I'll give a DP with her a try when I get back on.
 
Did you try to make one with Austria?

I've noticed that there don't seem to be as many bottom-feeder DPs as there are mid-level.

So I just asked for a DP with Austria, but the deal value is listed as impossible. For reference, my military power is listed as 125 to Austria's 99. Genghis seems to be focused on the Celts instead of me atm (no DoW, and my spy says they're plotting on Boudicca) so I'm not sure why Austria's unwilling.
 
Did you try to make one with Austria?

I've noticed that there don't seem to be as many bottom-feeder DPs as there are mid-level.

So I just asked for a DP with Austria, but the deal value is listed as impossible. For reference, my military power is listed as 125 to Austria's 99. Genghis seems to be focused on the Celts instead of me atm (no DoW, and my spy says they're plotting on Boudicca) so I'm not sure why Austria's unwilling.
 
Did you try to make one with Austria?

I've noticed that there don't seem to be as many bottom-feeder DPs as there are mid-level.

So I just asked for a DP with Austria, but the deal value is listed as impossible. For reference, my military power is listed as 125 to Austria's 99. Genghis seems to be focused on the Celts instead of me atm (no DoW, and my spy says they're plotting on Boudicca) so I'm not sure why Austria's unwilling.
 
Did you try to make one with Austria?

I've noticed that there don't seem to be as many bottom-feeder DPs as there are mid-level.

So I just asked for a DP with Austria, but the deal value is listed as impossible. For reference, my military power is listed as 125 to Austria's 99. Genghis seems to be focused on the Celts instead of me atm (no DoW, and my spy says they're plotting on Boudicca) so I'm not sure why Austria's unwilling.
 
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