kkmo
世界
- Joined
- May 22, 2008
- Messages
- 1,245
Hi. I am sorry if this has been asked and answered already.
I was wondering if "Planned Events" are possible when modding Civ4. I remember in Civ2, scenarios had an Events file. On certain dates, when playing a certain Civ, you would get a pop-up text file, and it would say something, and then a game-effect would happen (usually more units would pop up somewhere on the map). Is this possible in Civ4 editing just XML?
What I want to have is planned events that have pop-up text windows presenting specific "Missions", giving the player some extra units, and when the Mission is "accomplished", another pop-up text file, and another gameplay change (more units).
Again, my apologies if this has been asked already.
Edit: And another question (I did not want to open a new thread). What does each number mean for actual amount of population? How many people does 1 equal? Or 10? Does each 1=100,000 people?
I was wondering if "Planned Events" are possible when modding Civ4. I remember in Civ2, scenarios had an Events file. On certain dates, when playing a certain Civ, you would get a pop-up text file, and it would say something, and then a game-effect would happen (usually more units would pop up somewhere on the map). Is this possible in Civ4 editing just XML?
What I want to have is planned events that have pop-up text windows presenting specific "Missions", giving the player some extra units, and when the Mission is "accomplished", another pop-up text file, and another gameplay change (more units).
Again, my apologies if this has been asked already.
Edit: And another question (I did not want to open a new thread). What does each number mean for actual amount of population? How many people does 1 equal? Or 10? Does each 1=100,000 people?