Is there any way with Modifiers/Requirements to recognize a city's original owner?

pokiehl

Moderator
Moderator
Joined
Mar 5, 2017
Messages
4,115
Like conquering a city and having a modifier apply to you if that city belonged to a certain other civ.
 
Imagine this:

You make a leader trait. It is say, +5% Gold each time you capture the city of a different civ for the first time.

The issue is, figuring out how to make the modifier recognize that it is from different civs with requirements. I don't think there is a way to do it.
 
And in lua it will be a bit of a PITA to do as well since there's no easy way to track with lua-only whether or not the city has ever previously been captured by the same player. There are however GatOriginalOwner, etc. Just not a method that's anything like GetHasEverBeenOwnedByPlayer.
 
Back
Top Bottom