Is there anybody who DOESN't hate the AI?

I hate the AI because:

Unfair trades. I am the only gem seller in the world, and there are 7 more coal sellers, they won't trade their coals with my gems. Offering freshly-learned Monarcy which no one else has and getting offered Horseback Riding is not very nice too.

Cities. They build cities like 10 tiles away from their closest tile, just to get closer to me. When I do the same thing to them, they just move forward and put their cities between my front and backward cities. God I hate it.

Workers/Settlers : If I have only one spearman in my last city, and my spearman has only one life, with a worker in the next tile, enemy at my doorstep, the enemy always, always attacks the worker.

Robbery: Especially for Militaristic civs, unique ability of Montezuma. I research, they want it, I have to give it for free. I make money, I give it away for free. When I refuse, they attack. And at AA, If I have 10 cities, 10 spearman and 20 swordsman, they have 20 cities, 20 spearman, and 50 swordsman, because I no longer play lower than Demigod level anymore.

Nuclear Weapons: If I use only one nuclear weapon, they can use 20+ on me.
 
Luxury trading gets based on the size of your empire. Maybe you won't believe it as fair, but it's consistent and not biased towards or against the human player.
 
No way, I had %17 of the world land, and, let me think, Greece had like %30 of it, and I could get their Incense for my gems and 50gpt. I have to mention what I paid to get Aluminum from England, Gems, Ivory, Iron, and 125gpt. I won the game by the way :) It was my first Demigod game, small islands with %80 water, civ:Sumeria and in a large map. the UN selections was held 4 times, I and Greek Alexander tied all the time(Even though Greece attacked everyone on the map, they kept giving their votes to Greece. Including Mayans, With their 2 cities remaining, rest was destroyed by Greece). Its not fair at all.
 
If you have a clean reputation, then luxury trading gets based on the size of your empire.
 
Size in the sense of population or number of cities, and not land area. If I am not mistaken then it also matter how many luxes you have. The 8th is more expensive than the 5th.
 
Welcome to CFC, invector!
. . . .
Unfair trades. I am the only gem seller in the world, and there are 7 more coal sellers, they won't trade their coals with my gems. . . . .
Luxury trading gets based on the size of your empire. Maybe you won't believe it as fair, but it's consistent and not biased towards or against the human player.
No way, I had %17 of the world land, and, let me think, Greece had like %30 of it, and I could get their Incense for my gems and 50gpt. . . .
I think that lux trading is based on the number of happy faces that you get from the lux in question, so even if you had an empire half the size of the Greeks, it's entirely possible for a lux to be worth more to you than the AI.
. . . . Offering freshly-learned Monarcy which no one else has and getting offered Horseback Riding is not very nice too. . . . .
I find that trying to trade for Monarchy is even worse than trading it away. I find it nearly impossible to trade for it, or even to beat it out of them. I've reduced empires to OCCs, with tall stacks of swords headed for an AI's last city, but they just won't give that one up.

Edit: Yep, x-posted with Lord Emsworth.
 
If you have a clean reputation, then luxury trading gets based on the size of your empire.

Maybe that's my problem--I'm not nice to the AI, so they hate me...
But even when I suck up to them, they hate me!!
 
They're gonna hate you. Get used to it.

Hate you or not, if you keep your reputation clean (don't break any trade deals and don't start wars with units inside their borders) you shouldn't have a problem trading.

There are several ways to ruin your trading reputation. I try not to sell any per turn items (luxuries, resources and gold) until the Industrial Age, where I have more than one way to get those per turn items to their destination. Whether by land or by sea, I don't want to have only one path to the AI's capital. If it is just one road, then a barbarian can end their turn on that road, which cuts the trading route. And if I'm the one providing the item and the trading route gets broken, then I'm held accountable by the AIs for it. If the route is along the coast line, one white ship can break that trade route.

I will buy luxuries from the AI, but I won't sell them until more of the map is revealed.
 
I hate when the AI sends small stupid raid instead of one big army
 
I also hate when the AI keeps their units just running around and makes the turn go slow just before they get railroads.
 
I don't hate the AI, necessarily. I sometimes think its stupid, but I find it entertaining to see the differences between it and myself.
 
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