Is this a 1.29 glitch?

jpalacino

Famulus
Joined
Oct 29, 2002
Messages
34
Hey all,

I was just playing GOTM and noticed what may be a glitch in v1.29 and I wanted to see if anyone remembers this from 1.21 or has had a similar experience.

Here's the setup -- I'm at the trade advisor screen. I click on the name of another civ to initiate trade negotiations. Upon completion of our negotiations, I click the "goodbye" line and am returned to the map screen (instead of the trade advisor screen).

I only noticed this recently. For example, when I'm in domestic or culture advisor and select one of my cities, when I'm done I am returned to the appropriate advisor screen. Similarly, with the foreign advisor screen (i.e. select civ, negotiate, and am returned to the advisor screen).

I checked this morning with a standard (non-GOTM) game, and the same thing happens with the trade advisor only. It seems to be some sort of redirection problem.

Is this just me, or is this a larger issue?

JP
 
Hallo Jpalacino,
I guess it's a 1,29 glitch, 'cause I detected it when I passed to that new version and never realized before [I was playing with 1,21 along 4 months].
 
Mate, I think you'll find it's a 'feature.' Enjoy.
 
As long as it doesn't keep my SAM batteries from firing or stuff like that, I don't think it's anything to sweat over.
 
Here is a another one:

I am running v1.29 b2 with GOTM on an iMAC with OS X and every time I check the Science advisor sceen CIV crashes. It was ok in ancient age but after middle ages ...

Anyone else see this? What exactly do I do to get a crash log to send to Brad Oliver. Or is this a GOTM induced problem?

Adrian
 
AdrianE and jpalacino,

one thing we want to avoid is posting any information about currently open GOTM games in any of the discussion threads anywhere in the forums. This always results in disruption and spoilers and there is no technical problem that you can possibly have that could justify disrupting the games of other people when you have direct access to PM of email to get your problems resolved.

contact me by email at gotm@civfanatics.net and I will try to help you find the fix to whatever your problem may be.

What makes this final message by AdrianE particularly problematic is that it is has to be tracked down and addressed and it sucks time away from helping you directly by the correct methods. If everyone did this we would just have to eliminate the games because it would not be humanly possible to support 250 or 300 people in this manner.
 
Originally posted by cracker
contact me by email at gotm@civfanatics.net and I will try to help you find the fix to whatever your problem may be.

What makes this final message by AdrianE particularly problematic is that it is has to be tracked down and addressed and it sucks time away from helping you directly by the correct methods.

If you think it's a Mac-specific bug, then by all means e-mail me with the details - bradman@pobox.com. This would help save cracker the hassle of having to look into it.
 
Cracker and Brad,

This is NOT a GOTM bug -- as I noted in my original post, this occurs in a game w/standard rules (non-GOTM).

As far as whether this is a Mac specific bug, I can ask a couple of friends who play Civ on peecees. Otherwise, Brad, I'll send you an e-mail with more details on the "problem" shortly.

Cracker -- I agree that we all want to avoid spoilers and the like with GOTM's -- to that end I was deliberately vague in describing the details of the problem w/in the GOTM context and also pointed out that this is NOT GOTM-specific, but seems to be a version and/or platform-specific problem with v1.29 for the Mac (which is why I posted in the Mac forum).

Sorry -- and in the future, I'll avoid all mentions of the GOTM outside of the appropriate forum.

JP
 
My issue turned out to be a GOTM installation bug that others have seen before. See http://forums.civfanatics.com/showthread.php?s=&threadid=55694
in Civ3 - Mac Tournament folder. The thread is GOTM20 - Crashing ... started by Naboo

Zwingli's response is key to solving the problem.

Now what caused it? It appears that MAC OSX (maybe others) only allows 32 character folder names. Thus in the setup downloads the folder entitled "these files in Art-Civiliopedia-Icons-Units" displays as "these files in Art-Civiliopedia-" and we dutifully install the files in Art/Civilopedia. The Science advisor screen attempts to access these files and crashes.

Cracker you may wish to modify the install instructions to eliminate these errors. IIRC GOTM 18, 19, 20 need this clarified.

Anyone else with the same issue here is a quick check. Consult your Civilopedia and look up units. If any of the Units have a blank box beside their names then the *.pcx files are in the wrong spot. Go to Art/Civilopedia and move all the *Large.pcx and *Small.pcx to Art/Civilopedia/Icons/Units. Do not move any other files. This folder will have all the other *Large.pcx and *Small.pcx files. The peltastLarge.pcx and peltastSmall.pcx files should also be here as their install instuctions specifically detailed this folder.


Now Cracker I am going to take issue with your contention that "This always results in disruption and spoilers ". I agree that disruption and spoilers would be bad. Please don't automatically assume that I would be so inconsiderate as to do that.

Anyway my issue is fixed. Hopefully others will benefit from this post.

Adrian
 
Originally posted by AdrianE
It appears that MAC OSX (maybe others) only allows 32 character folder names. Thus in the setup downloads the folder entitled "these files in Art-Civiliopedia-Icons-Units" displays as "these files in Art-Civiliopedia-" and we dutifully install the files in Art/Civilopedia.
Always ready to jump to the defence of Mac OS, I'm afraid you're not totally correct, and I'd hate for the Windows crowd to get all superior about OS X's alleged inability to handle long folder names.

Here's a screenshot of my PathFinder view of the relevant folder from GOTM 20, and as you can see, the OS knows perfectly well what the full folder names are.

Picture-30.jpg


I don't use Apple's Finder - maybe the Apple Finder is truncating them for you, though I'm a little surprised. PathFinder rocks, by the way. We can hope that Panther's native Finder gets half as good, but meanwhile I'll stick with PathFinder.
 
Originally posted by AlanH
I don't use Apple's Finder - maybe the Apple Finder is truncating them for you, though I'm a little surprised.
The Finder does not truncate. I just tried 12345678901234567890123456789012345678901234567890123456789 (length 60) as a folder name. But you may be using a display mode shortening the name to the space available. If you use column mode, make the column for the name wide enough. If you use icon mode, use enough lines to display long names (TinkerTool!).
 
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