In all my games with standart settings I and up with many-many grasslands, not so many plains and too little marches.
Bonuses are distributed accordingly - very many tobacco bonuses ( it's normal to have 2 tobacco bonuses in single city), few cotton ones, and nice to have a single sugar bonus in whole map...
Comparing with original Col, there is missed Savanna, that was good for sugar and food and replaced part of grasslands.
Fur hunting is now not profitable in simple forests, only tundra is nice for it. Deers now do not give bonus to furs at all.
So tobacco/cigars become most common goods in most games...
Am I alone such 'lucky'?
Bonuses are distributed accordingly - very many tobacco bonuses ( it's normal to have 2 tobacco bonuses in single city), few cotton ones, and nice to have a single sugar bonus in whole map...
Comparing with original Col, there is missed Savanna, that was good for sugar and food and replaced part of grasslands.
Fur hunting is now not profitable in simple forests, only tundra is nice for it. Deers now do not give bonus to furs at all.
So tobacco/cigars become most common goods in most games...
Am I alone such 'lucky'?