It Should Be A Wonder!

Komodo Island https://en.wikipedia.org/wiki/Komodo_Island
+3 :c5science: +2 :c5gold:
A unique improvement called a Wildlife Preserve can be built which adds +2 :c5happy:

I've been to Komodo Island and it's so bizarre (in a good way). It's like you are traveling back in time to the dinosaurs. The trees look prehistoric, the sand is different, and of course man-eating lizards roam the island.

I would like to have an Island wonders pack that includes the komodo Islands, Galapagos Islands and Jeju Island

Archipelago maps would be more interesting with more "water"-type wonders all around and the programming could change to make those wonders more likely on those maps
 
Additional WORLD Wonders (built by players)

Great Sphinx of Giza https://en.wikipedia.org/wiki/Great_Sphinx_of_Giza
ANCIENT ERA (Requires Masonry)
*NO initial bonuses*
Instantly research Archaeology provided you have unlocked the necessary technologies
+1 :move: to all Archaeologist units
Constructing Archaeological Digs takes only two turns instead of three


Flavian Amphitheater https://en.wikipedia.org/wiki/Colosseum
CLASSICAL ERA (Requires Construction)
+1 :c5culture: for every pasture you have constructed within your first three cities which contain horses or elephants
+1 :c5happy: for every mine you have constructed within your first three cities which contain iron

World Trade Center https://en.wikipedia.org/wiki/World_trade_center
ATOMIC ERA (Requires Computers)
After building this wonder, should you lose any of your cities, all existing units immediately gain a +30% bonus :c5strength: and +1 :move: for 20 turns.
All player-controlled cities gain +25% :c5unhappy:.
Any :c5puppet: and :c5occupied: city will generate +100% additional :c5unhappy: for these turns, and another 20 turns thereafter.

A few interesting ideas, but I'd like to discuss these three specifically.

Sphinx: There is a very small window where building this is a good idea. Build it before you can research Archeology and you've wasted your time on something that gives zero benefits. Build it after you have Archeology researched and you've wasted time researching a tech you could have gotten for free. Nobody is going to build an ancient wonder that gives no benefit until the industrial era.

Flavian Amphitheater: So glad you remembered this. It's a personal peeve of mind that the Colosseum, one of the recognized wonders of the world, has been relegated to being the early-game happiness building. But this is too specialized to be of any use. Give it something simple and universally useful in the early game. In any case, it should give a free Colosseum in the city.

World Trade Center: Absolutely not. Adding the WTC in a way that reflected its actual function is sketchy at best due to the semi-recent tragedy associated with it, but making that tragedy the entire focus of the wonder? Horrible idea.
 
A few interesting ideas, but I'd like to discuss these three specifically.

Sphinx: There is a very small window where building this is a good idea. Build it before you can research Archeology and you've wasted your time on something that gives zero benefits. Build it after you have Archeology researched and you've wasted time researching a tech you could have gotten for free. Nobody is going to build an ancient wonder that gives no benefit until the industrial era.

Flavian Amphitheater: So glad you remembered this. It's a personal peeve of mind that the Colosseum, one of the recognized wonders of the world, has been relegated to being the early-game happiness building. But this is too specialized to be of any use. Give it something simple and universally useful in the early game. In any case, it should give a free Colosseum in the city.

World Trade Center: Absolutely not. Adding the WTC in a way that reflected its actual function is sketchy at best due to the semi-recent tragedy associated with it, but making that tragedy the entire focus of the wonder? Horrible idea.

@ WTC:
I know - I was just being a bit "iffy" when thinking about it.
I'm thinking of something that's so overpowered when boosting combat yet completely cripples your growth/public opinion (BNW) so as to be balanced.
You can clear armies on the field easily, but be prepared to get dogpiled by negative modifiers.

And yeah, that example was in bad taste, I just can't think of anything that remotely fits the effect. Sorry.

Oh! Maybe... The Alamo?
Yeah but.. that didn't really cause massive internal unrest or insurgency/rebellion (against Texas, not against Mexico of course)...

@Flavian
Good call about the free coliseum.


@Sphinx
I should've added: "Can only be built during Ancient/Classical/Medieval ages" to that as a limiter.

Maybe a 2k gold bonus, and one turn to finishing archy digsites, and the +1 move for archy units as well.

I was thinking of a wonder effect that is something of an investment. All wonders basically have that "poof! here it is" effect.
Sphinx has no value at all very early, but it's an investment of sorts, basically you'll waste a lot of turns on the get-go, yet you'll blitz through the Archy feature once it's unlocked.
 
Posting ideas for some wonder effects:

Saint Peter's Basilica http://en.wikipedia.org/wiki/Saint_Peter's_Basilica
Renaissance Era (Requires Acoustics)
+1 :c5culture:
+3 :c5faith:
+2 :c5greatperson: GA
+1 :c5gold: and +1 :c5faith: for each eight followers of your religion.

Florence Cathedral http://en.wikipedia.org/wiki/Florence_cathedral
Renaissance Era (Requires Acoustics)
+1 :c5culture:
+5 :c5culture: and +1 :c5happy: with the Cathedrals belief.
+2 :c5greatperson: GE
+1 :c5faith: from specialists.
Provides a free Cathedral in the city in which the wonder was built.

(The faith from specialists idea is from a mod. This is meant to be attractive with or without the Cathedrals belief.)

Trevi Fountain http://en.wikipedia.org/wiki/Trevi_Fountain
Renaissance Era (Requires Architecture)
+1 :c5culture:
+2 :c5greatperson: GA
Aquaducts give +3 :c5culture:.

Mount Rushmore http://en.wikipedia.org/wiki/Mount_rushmoore
Industrial Era (Requires Dynamite)
+2 :c5culture:
+1 tourism
+2 :c5greatperson: GE
This wonder gains +2 :c5culture: and +1 tourism every time a Great Person is expended.

Musée de l'Armée http://en.wikipedia.org/wiki/Musée_de_l'Armée
Industrial Era (Requires Archaeology)
+2 :c5culture:
+2 :c5greatperson: GA
Provides a free Museum in the city in which the Wonder is built.
Museums grant +15 XP experience for all units and Military Academies grant +5 :c5culture:.

Gateway Arch http://en.wikipedia.org/wiki/Gateway_arch
Atomic Era (Requires Radar)
+3 :c5culture:
+2 :c5greatperson: GE
Grants 1 free Technology and and 1 free Social Policy.
 
Museum of the Eye

The Oscar Niemeyer Museum is located in the city of Curitiba, in the state of Paraná, in Brazil. It was inaugurated in 2002 with the name New Museum. With the conclusion of remodeling and the construction of a new annex, it was reinaugurated on July 8, 2003, with the current denomination to honor its famous architect who completed this project at 95 years of age. It is also known as Museu do Olho or Museum of the Eye, due to the design of the building. The museum focuses on the visual arts, architecture and design. For its magnificence, beauty and for the importance of the collection, it represents a cultural institution of international significance.The complex of two buildings, installed in an area of 35 thousand square meters (of which 19 thousand are dedicated to exhibition space), it is a true example of architecture allied with art.

Spoiler :
Museu_Oscar_Niemayer.jpg


Hassan Tower

Hassan Tower or Tour Hassan is the minaret of an incomplete mosque in Rabat, Morocco. Begun in 1195, the tower was intended to be the largest minaret in the world along with the mosque, also intended to be the world's largest. In 1199, Sultan Yacoub al-Mansour died and construction on the mosque stopped. The tower only reached 44 m (140 ft), about half of its intended 86 m (260 ft) height. The rest of the mosque was also left incomplete, with only the beginnings of several walls and 200 columns being constructed. The tower, made of red sandstone, along with the remains of the mosque and the modern Mausoleum of Mohammed V, forms an important historical and tourist complex in Rabat.

Spoiler :
Hassan_Tower_01_0.jpg


Botanical Garden of Curitiba

The Jardim Botânico de Curitiba, this is a park located in the city of Curitiba, the capital of the state of Paraná, and the biggest city in southern Brazil. It is the major tourist attraction and landmark of the city, and it houses part of the campus of the Federal University of Paraná. The international identification code is CURIT. Opened in 1991, Curitiba's trademark botanical garden was created in the style of French gardens. Once the portal of entry, may be seen extensive gardens in the French style in the midst of fountains, waterfalls and lakes, and the main greenhouse of 458 square meters, which shelters in its interior, copies plants characteristic of tropical regions. It rolls out its carpet of flowers to the visitors right at the entrance. This occupies 240.000 m² in area. The principal greenhouse, in an art nouveau style with a modern metallic structure, resembles the mid-19th century Crystal Palace in London. The Botanic Museum, which provides a national reference collection of native flora, attracts researchers from all over the world. It includes many botanic species from the moist Atlantic Forests of eastern Brazil.

Spoiler :

jardins.jpg


Belém Tower

Belém Tower or the Tower of St Vincent is a fortified tower located in the civil parish of Santa Maria de Belém in the municipality of Lisbon, Portugal. It is a UNESCO World Heritage Site because of the significant role it played in the Portuguese maritime discoveries of the era of the Age of Discoveries. The tower was commissioned by King John II to be part of a defense system at the mouth of the Tagus river and a ceremonial gateway to Lisbon.The tower was built in the early 16th century and is a prominent example of the Portuguese Manueline style,but it also incorporates hints of other architectural styles. The structure was built from lioz limestone and is composed of a bastion and the 30 m (100 foot), four storey tower. It has incorrectly been stated that the tower was built in the middle of the Tagus and now sits near the shore because the river was redirected after the 1755 Lisbon earthquake. In fact, the tower was built on a small island in the Tagus River near the Lisbon shore.

Spoiler :
PTL000001-0002.jpg
 
Newark Earthworks
Spoiler :
Newark%2Bpainting.jpg

Built by the Scioto Hopewell between 250AD and 500AD and covering 3000 acres, the Newark Earthworks are the largest earthen enclosures in the world. The earthworks served as a ceremonial site and lunar observatory.

Ancient Era: Requires Calendar
+2 :c5culture:
Provides free Stone Works.
Quarries provide +2 :c5science: and +2 :c5faith:
+2 :c5greatperson: GS

Monks Mound
Spoiler :
cahokia_mounds.jpg

The epicenter of the Cahokia site, Monks Mound grew successively over several centuries, each stage of construction building on top of previous ones. In he end, it stands 100 feet tall and covers 13 acres. The immense size of Monks Mound reflects Cahokia's importance to the Mississippian cultures and the Southeastern Ceremonial Complex that bound them together.

Medieval Era: Requires Theology
+1 :c5culture:
+2 :c5faith:
+2 Tourism
+1 additional :c5faith: and Tourism each era after being built and for each Great Person born in the city.

Serpent Mound
Spoiler :
tumblr_lg4a226F1F1qghk7bo1_1280.jpg

Built around 1070AD by the Fort Ancient culture, the ancestors of the Shawnee, the Serpent Mound is the largest effigy mound in the world. The shape recalls the constellation Draco and the great snakes common to the mythology of the region. Its head points toward the setting sun on the summer solstice, and its coils point to other solar and lunar events.

Renaissance Era: Requires Astronomy
+1 :c5culture:
Provides free Observatory
Observatories do not require mountains
+1 :c5greatperson: GS
 
@ Reedstilt:

I like those ideas, but Newark Earthworks seems a bit underpowered given how specific Quarries are.

It might be fair at +2 :c5science: and +2 :c5faith:, or perhaps the bonus could increase upon discovering Astronomy so it doesn't fall off as much.

On a lesser note, World Wonders tend to give a small age-relevant amount of culture regardless of their focus.

Beautiful images btw.
 
@ Reedstilt:

I like those ideas, but Newark Earthworks seems a bit underpowered given how specific Quarries are.

It might be fair at +2 :c5science: and +2 :c5faith:, or perhaps the bonus could increase upon discovering Astronomy so it doesn't fall off as much.

On a lesser note, World Wonders tend to give a small age-relevant amount of culture regardless of their focus.

Beautiful images btw.
I see your point on the Earthworks. I dialed them down a bit because in the back of my mind I was also considering the Unique Building for my would-be Hopewell Civilization (though technically I got some wires crossed on that front and already changed them so they don't synergize as powerfully as I had originally considered). A flat boost should be fine. I'll make the edit.

As for the culture, that just completely slipped my mind.
 
Washington Monument http://en.wikipedia.org/wiki/Washington_Monument
Spoiler :
washington-monument-address.jpg

Industrial Era: Requires Rifling
+1 :c5culture:
+2 :c5greatperson: GE
Great Generals can be expended to start Golden Ages.

(They could do it in vanilla, but not G&K. Unlike vanilla, these Golden Ages would not grow weaker every time a Great General starts them.)
 
As much as that would be great, China wouldn't allow it :lol: And China's a big, big market for the civ series. :lol: BTW, I love your list :D

With its young age, Ryugyong Hotel would probably not be included anytime soon. However, it would be a great addition in a future installment of the civilization series.
Spoiler :
ryugyong-hotel-tower.jpg

We could use more modern wonders, and it seems to fit.
 
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